This is a simple patching utility to attempt converting the material chunks in the prototype/testing models to the final format.
It is not fully finished as it still has broken materials visible in the game.
Use this at your own risk.
- Drag and drop a track stream you need to convert (e.g. STREAML6R_TestTrack.BUN) to the executable
- You should have a file with _patched at the end (e.g. STREAML6R_TestTrack_patched.BUN)
NFSPS_TestTrack_ModelFixer StreamBundle [OutFileName]
Afterwards:
- Backup your old file, and place your patched file in the TRACKS folder with the correct name (e.g. STREAML6R_TestTrack_patched.BUN back to STREAML6R_TestTrack.BUN)
- heyitsleo / LeoCodes21 - figuring out the differences in the formats