/ozmav

Automatically exported from code.google.com/p/ozmav - UNMAINTAINED

Primary LanguageCGNU General Public License v2.0GPL-2.0

ozmav

Automatically exported from code.google.com/p/ozmav

Ancient things, mostly in C, all jumbled together & probably not really worth looking at. All unsupported, some of it may not even compile anymore, I dunno...

Things In Here

azunyan8: Chip-8 interpreter, SDL, Win32 & Wii; the part where it ran on my Wii was kinda cool at the time...

badrdp: N64 graphics Ucode interpreter and renderer library thingy; not complete, a bit buggy

dlviewer: N64 graphics display list viewer using badrdp & misaka; limited but works well enough, I guess

misaka: Text user interface & console input library using curses; was also nice to have at the time

ozmav2: N64 Zelda map viewer and editor, uses badrdp & misaka; the first one I made that got it kinda right

sf64toolkit: Star Fox 64 file handling & level viewing tool, misaka again, but no badrdp this time; old, broken, buggy...

sm64toz64: Super Mario 64 to Zelda 64 level converter, see its readme for more details

zsaten: N64 Zelda actor and animation viewer, again badrdp and misaka; felt amazing back in the day, now it's meh

Acknowledgements

Too many people to list. spinout182 in particular, others listed in the source and readme files.