Blender Generator
This is a learning project which aims to create procedural mesh that will be rendered in Blender.
Features
Feature | Progress |
---|---|
Procedural meshes | Torus |
Marching cubes | Done (slow version) |
Isosurface rendering | Heart, MengerSponge, Mandelbulb, Sphere, Torus, Genus2, RevolutionSurface, Moebius |
L - System | In dev |
Terrain generator | In dev |
Procedural meshes
This project allows to create a torus mesh based on its formula and to render it thanks to Blender :
Marching cubes
The marching cubes algorithm is used to created mesh from sdf functions such as the 3D Mandelbrot set.
Results:
Here are some outputs of Mandelbulb:
Menger Sponge :
Terrain
A terrain generator has been implemented based on different technologies:
Marching cubes and noise