xiaoyxue
Work in Microsoft; Computer Graphics; Machine Learning (Dimensionality Reduction); M.S. in Computer Science
MicrosoftSuzhou, China
Pinned Repositories
autograd
Efficiently computes derivatives of numpy code.
Azure-DataFactory
behindthepixels.github.io
Edward Liu's personal blog - Behind the Pixels
GraphicsNote
GraphicsNote
Gyunity
Gyunity
lightmetrica-v2
A modern, research-oriented renderer
manifold_learning
manifold_learning
oneTBB
oneAPI Threading Building Blocks (oneTBB)
OpenGL
Simple wrapper for opengl
pbrt-v4
xiaoyxue's Repositories
xiaoyxue/autograd
Efficiently computes derivatives of numpy code.
xiaoyxue/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
xiaoyxue/Gyunity
Gyunity
xiaoyxue/pbrt-v4
xiaoyxue/chibicc
A small C compiler
xiaoyxue/cppwinrt
C++/WinRT
xiaoyxue/DemoRepo
xiaoyxue/drilla
Drilla engine for HPC and visualization
xiaoyxue/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
xiaoyxue/gfwlist
The one and only one gfwlist here
xiaoyxue/GLSL-PathTracer
A GLSL Path Tracer
xiaoyxue/Goblin
monte carlo pathtracer for independent rendering study
xiaoyxue/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
xiaoyxue/jax
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
xiaoyxue/least-squares-course
By a programmer for programmers
xiaoyxue/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
xiaoyxue/LuxCore
LuxCore source repository
xiaoyxue/mitsuba
Mitsuba renderer main repository
xiaoyxue/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
xiaoyxue/nerfstudio
A collaboration friendly studio for NeRFs
xiaoyxue/openexr
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
xiaoyxue/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
xiaoyxue/smallupbp
xiaoyxue/SmallVCM
A (not too) small physically based renderer that implements the vertex connection and merging algortihm
xiaoyxue/taichi
Productive & portable high-performance programming in Python.
xiaoyxue/v2rayN
A GUI client for Windows, support Xray core and v2fly core and others
xiaoyxue/v2rayNG
A V2Ray client for Android, support Xray core and v2fly core
xiaoyxue/v2rayweb
xiaoyxue/webrtx
WebGPU Ray Tracing eXtension
xiaoyxue/xv6-riscv
Xv6 for RISC-V