Big number handling
public class math.BigInt extends math.BigNum {
public math.BigInt __construct(int|float|string|parent $in)
public math.BigNum add(int|float|string|parent $other)
public math.BigNum subtract(int|float|string|parent $other)
public math.BigNum multiply(int|float|string|parent $other)
public math.BigNum divide(int|float|string|parent $other)
public math.BigNum add0(int|float|string|parent $other)
public math.BigNum subtract0(int|float|string|parent $other)
public math.BigNum multiply0(int|float|string|parent $other)
public math.BigNum divide0(int|float|string|parent $other)
public math.BigNum power(int|float|string|parent $other)
public math.BigNum modulo(int|float|string|parent $other)
public math.BigNum bitwiseAnd(int|float|string|parent $other)
public math.BigNum bitwiseOr(int|float|string|parent $other)
public math.BigNum bitwiseXor(int|float|string|parent $other)
public math.BigNum shiftRight(int|float|string|parent $shift)
public math.BigNum shiftLeft(int|float|string|parent $shift)
public int byteValue()
public int intValue()
public float floatValue()
}
public class math.BigFloat extends math.BigNum {
public math.BigFloat __construct(int|float|string|parent $in)
public math.BigNum add(int|float|string|parent $other)
public math.BigNum subtract(int|float|string|parent $other)
public math.BigNum multiply(int|float|string|parent $other)
public math.BigNum divide(int|float|string|parent $other)
public math.BigNum power(int|float|string|parent $other)
public math.BigFloat ceil()
public math.BigFloat floor()
public math.BigFloat round([int $precision= 0])
public int compare(int|float|string|parent $other, ?int $precision= null)
public bool equals(int|float|string|parent $other, ?int $precision= null)
public int intValue()
public float floatValue()
}