Pinned Repositories
OPENGL_Lispsm
Atmospheric
Atmospheric
Book-list-of-computational-geometry-and-computer-graphics
Must-read list and classic books of computational geometry and computer graphics
CS-Book
计算机类常用电子书整理,并且附带下载链接,包括Java,Python,Linux,Go,C,C++,数据结构与算法,人工智能,计算机基础,面试,设计模式,数据库,前端等书籍
DesignPatterns
glEngine
self glEngine
kdtree-M
LispmGlut-M
notebook
just my work and study note
xtmacbook's Repositories
xtmacbook/rayTracingFromGroup
xtmacbook/rayTracingFromGroupUp
xtmacbook/physics
xtmacbook/xtiny
xtmacbook/shader
xtmacbook/Book-list-of-computational-geometry-and-computer-graphics
Must-read list and classic books of computational geometry and computer graphics
xtmacbook/DesignPatterns
xtmacbook/notebook
just my work and study note
xtmacbook/glEngine
self glEngine
xtmacbook/vulkan-tutorial
xtmacbook/CS-Book
计算机类常用电子书整理,并且附带下载链接,包括Java,Python,Linux,Go,C,C++,数据结构与算法,人工智能,计算机基础,面试,设计模式,数据库,前端等书籍
xtmacbook/LispmGlut-M
xtmacbook/kdtree-M
xtmacbook/Water
An implementation of both a Gerstner and FFT ocean simulation.
xtmacbook/openGLredBook9th
opengl programming guide 9th edition source code for Xcode
xtmacbook/openGL-2.1
xtmacbook/Atmospheric
Atmospheric
xtmacbook/openglRedBook-L
xtmacbook/OPENGL_Lispsm
xtmacbook/Spatial-Collision-H
from Mykola Konyk, <mykola@konyk.org>, 2008.
xtmacbook/Terrain-Simulation
Second project I worked on during my internship the last year of school. I was basically given free reign to implement a SIGGRAPH paper.
xtmacbook/OpenGLInsightsCode
Source code for OpenGL Insights