xvzezi's Stars
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
MichaelGrupp/evo
Python package for the evaluation of odometry and SLAM
wuxiaolang/Cube_SLAM_wu
Cube SLAM 个人注释版
shichaoy/cube_slam
CubeSLAM: Monocular 3D Object Detection and SLAM
ttvd/spatial-collision-datastructures
Benchmark of various spatial data structures for collision detection.
jslee02/awesome-collision-detection
:sunglasses: A curated list of awesome collision detection libraries and resources
RainerKuemmerle/g2o
g2o: A General Framework for Graph Optimization
stevenlovegrove/Pangolin
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
google/quickshift
A clustering algorithm that first finds the high-density regions (cluster-cores) of the data and then clusters the remaining points by hill-climbing. Such seedings act as more stable and expressive cluster-cores than the singleton modes found by popular algorithm such as mean shift. (https://arxiv.org/abs/1805.07909)
opencv/opencv
Open Source Computer Vision Library
0voice/interview_internal_reference
2023年最新总结,阿里,腾讯,百度,美团,头条等技术面试题目,以及答案,专家出题人分析汇总。
pmq20/node-packer
Packing your Node.js application into a single executable.
raulmur/ORB_SLAM2
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
nepluno/libwetcloth
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
shadowsocks/shadowsocks-windows
A C# port of shadowsocks