Pinned Repositories
2d-spriteshape-samples
Samples for the 2D SpriteShape feature.
3Engine
Game Engine running using C++, OpenGL and JSON.
AngryBots2
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Animated-Mesh-Surface-Position-Texture-Generator
AnotherThread
Sample game for Unite 2016 Tokyo.
ET
Unity3D Client And C# Server Framework
GrassBending
A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
LuaPanda
lua debugger for VS Code
Unity-Shader-Demo
Some demo created by Unity Shader
xxyzfd's Repositories
xxyzfd/GrassBending
A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
xxyzfd/LuaPanda
lua debugger for VS Code
xxyzfd/Unity-Shader-Demo
Some demo created by Unity Shader
xxyzfd/AngryBots2
xxyzfd/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
xxyzfd/ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
xxyzfd/DissolveEffectForTMPro
DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.
xxyzfd/GPUGrass
real-time grass rendering based on GPU instancing
xxyzfd/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
xxyzfd/IntelliJ-EmmyLua
Lua IDE/Debugger Plugin for IntelliJ IDEA
xxyzfd/Kino
A collection of custom post processing effects for Unity
xxyzfd/LuaProfiler-For-Unity
xxyzfd/LWRPScriptableRenderPass_ExampleLibrary
xxyzfd/MeshEffectForTextMeshPro
Mesh effect components for TextMeshPro in Unity.
xxyzfd/MonoHooker
hook C# method at runtime without modify dll file (such as UnityEditor.dll)
xxyzfd/ParticleFeatures_2018.3
xxyzfd/SoftMaskForUGUI
Soft masking for uGUI elements in Unity.
xxyzfd/SpaceShooterECS
The ECS project originally developed with Intel for GDC 2018
xxyzfd/StaticBluredScreen
Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.
xxyzfd/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
xxyzfd/UniteLA2018Examples
Example code from Unity LA 2018 Prefabs Deep Dive talk
xxyzfd/Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
xxyzfd/Unity-Fake-SSS-
Fake SSS Shader with realtime GI support
xxyzfd/Unity-Human-Skin-Shader-PC
A realistic & physically based human skin shader
xxyzfd/Unity5.5-Shaders
Collection of shaders, experimental
xxyzfd/UnityECSBoidsSimulation
Simple Boids simulation example using Unity ECS.
xxyzfd/UnityHairShader
A hair shader for Unity 5 originally built for the sine.space virtual world
xxyzfd/UnityMeshSimplify
xxyzfd/UnityPlayground
Experimental use
xxyzfd/UnityRainDropShader
It already exists port of this shader. Just in case, a simple one and no blur effect.