A quick exercise to place myself in the elite cabal of programmers who have written their own versions of tetris.
-
Ensure that
libncurses5-dev
(or the equivalent) is installed. -
Navigate to the top-level directory of this project (the one containing this README).
-
Run
make
.
After compiling, run ./tetris
.
Controls:
-
On the initial screen (or after a game over), press space to start a new game.
-
Left and right arrow keys: move pieces left and right.
-
Up arrow: rotate the current piece.
-
Down arrow: speed the current piece's descent.
-
Page down: Immediately move the current piece down to its landing position.
-
The 's' key: quick save (will create the file
./tetris_quicksave.bin
). -
The 'l' key: load last quick save. This will read
./tetris_quicksave.bin
if it exists. Otherwise, pressing 'L' does nothing. -
The 'q' key: quits the game immediately.
If the game windows show up as incorrect sizes, make sure your TERM environment variable matches the terminal you're actually using. For example, in older versions of PuTTY, setting TERM="xterm" would cause problems, but TERM="putty" was OK.