- Set up the project structure
- Start the development server and ensure the defalt app runs successfully
- Design styles for the game board and cells
- Design the Cell component to represent an individual cell on the board.
- Implement state and click event handling (left-click and right-click).
- Style the component based on cell state (hidden, revealed, flagged).
- Design the 'Board' component to manage the game and board logic
- Implement board initializacion with random mine placement and adjacent mine count calculation
- Implement click event handling in the 'Board' component
- Implement right click event handling for flagging cells
- Implement game state checks and updates (playing, won, lost)
- Add the 'Board' component and any other necessary UI elements to the 'App' component
- Add a reset button to start a new game
- Display the reminaning flags count
- Display the game status (won or lost)
- Implement logic for revealing cells and propagating empty cell reveals
- Implement win/loss condition checks
- Ensure proper handling or flagged cells
- Clean up the code and remove any unnecessary files or comments
- Optimize the game for performance and responsiveness
- Host the game on a platform like github pages, vercel or netlify
- Test the game in a live environment to ensure it works as expected
- Document the project and the code for future reference
- Track any issue or feedback from users and plan fo future updates