Renderman_Coke
The aim of this project was to model believable watches and render it with proper shading and lighting according to reference.
Requirements:
- RenderManProServer 22.0 or above (https://renderman.pixar.com)
- Python 2.7 (https://www.python.org)
Running the system:
To launch the program navigate with usage terminal to the directory with downloaded repository and execute command:
python Scene.py
python Scene2.py
Repository Structure
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Common. This floder contains rib archives, which are used in the rendered scene.
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ObjFiles. This floder contains Maya files, from which were cerated rib archives. Moreover, this folder contains Python Renderman scripts which are responsible just for modeling watches geometry.
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Reference. This folder contains set of reference photo images of real watches. At the same time, some of this pictures were used as a base for texturing.
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Shaders. This folder contains all OSL shaders, which were used for a final shading.
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Texturing. This folder contains both original (jpg, png or exr) and converted (tx) images, which were used for texturing. Moreover, this folder contains HDRI, which was used for lighting.