yangjiheng
CEO of BeidouClass Former CTO of CCTalk and Hujiang Group Senior Director of Shanda Innovation Center
Beidouclass EduTech Inc.Beijing
Pinned Repositories
3DGS_and_Beyond_Docs
This is a collective repository for all 3DGS related progresses in research and industry world
Awesome-Neural-Based-Rendering
Advances in NeRF field
boom
Boom compressed files into destination
DeepLearningNotes
flutter_cookbook
This is an implementation project for Flutter's official cookbook, we are implementing tutorials one-by-one to gain knowledge to this new cross-platform development platform.
nerf_and_beyond_docs
transformers
🤗 Transformers: State-of-the-art Machine Learning for Pytorch, TensorFlow, and JAX.
yangjiheng.github.io
Jason Yang's personal page
yangjiheng's Repositories
yangjiheng/nerf_and_beyond_docs
yangjiheng/3DGS_and_Beyond_Docs
This is a collective repository for all 3DGS related progresses in research and industry world
yangjiheng/Awesome-Neural-Based-Rendering
Advances in NeRF field
yangjiheng/flutter_cookbook
This is an implementation project for Flutter's official cookbook, we are implementing tutorials one-by-one to gain knowledge to this new cross-platform development platform.
yangjiheng/android-remote-stacktrace
Automatically exported from code.google.com/p/android-remote-stacktrace
yangjiheng/boom
Boom compressed files into destination
yangjiheng/DeepLearningNotes
yangjiheng/MediaTechNotes
yangjiheng/NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
yangjiheng/transformers
🤗 Transformers: State-of-the-art Machine Learning for Pytorch, TensorFlow, and JAX.
yangjiheng/yangjiheng.github.io
Jason Yang's personal page
yangjiheng/camp_zipnerf
yangjiheng/DevNotes
yangjiheng/diff-gaussian-rasterization
yangjiheng/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
yangjiheng/H264BSAnalyzer
H264(AVC) and H265(HEVC) bit stream Analyzer, VS2010 project(Windows 7 x64).
yangjiheng/jasonyang
Jason Yang's GitPress Repository
yangjiheng/nope-nerf
(CVPR 2023) NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior
yangjiheng/RealtimeRendering_Notes
yangjiheng/sdfstudio
A Unified Framework for Surface Reconstruction
yangjiheng/WasmVideoPlayer
Play file/stream with wasm & webgl & web audio api, using ffmpeg for multi codec support, especially for h265,support http, websocket, http-flv stream.
yangjiheng/WebRTC_Digest
挖掘WebRTC代码,了解它的历史和演进过程