Engine is not ready for production use yet. Currently i am working on high speed 2D instanced renderer for 2D games and UI.
- Near
- Finish up 2D rendering
- 2D sprite animation
- Sound
- Scripting
- 3D rendering
- Ultra-far
- Visual tools for engine (Scene editor, lights, scripts, etc.)
I am developing under Linux (Ubuntu 16.04). Currently MacOS build is not working due some namespace errors and Windows is not tested yet.
- run
./run deps
- installs dependecies - run
./run prepare
- compiles cmake project - run
./run build
- run
./run start