yasirkula/UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
C#MIT
Issues
- 1
Normals not rotating with spline.
#32 opened by Leprawel - 2
- 1
- 2
Screen position out of view frustum
#25 opened by JaviAibar - 10
- 2
How to create 2 bezier paths with 2 independent runs with BezierWalkerWithSpeed
#20 opened by skyprotect - 1
done
#13 opened by skyprotect - 2
Look at something when the camera moves
#17 opened by ShenKang4181 - 2
Bezier walker from middle of spline
#16 opened by kobi666 - 17
Convert to upm package format
#10 opened by favoyang - 2
Rotation when flying a looping
#15 opened by TrickShotMLG02 - 1
Increase line size
#12 opened by IcantThinkOfAnymoreNames - 4
Velocity Control
#6 opened by TaynaCT - 1
How to stop
#8 opened by skyprotect - 3
Question on "fake" gravity.
#7 opened by fatboxSoftware - 3
need help!
#5 opened by skyprotect - 2
- 2
Possible to draw Bezeir Curve path
#1 opened by deltamish