/QuadTreeVisualisation

A QuadTree in C++ that draws itself and is used in the particle simulation

Primary LanguageC++GNU General Public License v3.0GPL-3.0

QuadTreeTest Visualisation

Written by Brock York twunknown[replace with at]gmail.com

A simple quadtree implementation in C++ after following and adapting the code from this tutorial http://gamedevelopment.tutsplus.com/tutorials/quick-tip-use-quadtrees-to-detect-likely-collisions-in-2d-space--gamedev-374

Running: Linux: See building the source

Windows: Precompiled binary available here Win64 only at the moment: https://github.com/yaspoon/QuadTreeVisualisation/blob/master/QuadTreeTest-Win64.zip?raw=true

Mac: I don't own one so can't build for it.

Building from source: Only builds on Linux until I learn how cmake/autotools works. The Code::Blocks project can crosscompile for windows 64bit with mingw

Requirements: SDL2 g++ Code::Blocks

Just open the QuadTreeTest.cbp project in Code::Blocks and press f9 or build->run