QuadTreeTest Visualisation
Written by Brock York twunknown[replace with at]gmail.com
A simple quadtree implementation in C++ after following and adapting the code from this tutorial http://gamedevelopment.tutsplus.com/tutorials/quick-tip-use-quadtrees-to-detect-likely-collisions-in-2d-space--gamedev-374
Running: Linux: See building the source
Windows: Precompiled binary available here Win64 only at the moment: https://github.com/yaspoon/QuadTreeVisualisation/blob/master/QuadTreeTest-Win64.zip?raw=true
Mac: I don't own one so can't build for it.
Building from source: Only builds on Linux until I learn how cmake/autotools works. The Code::Blocks project can crosscompile for windows 64bit with mingw
Requirements: SDL2 g++ Code::Blocks
Just open the QuadTreeTest.cbp project in Code::Blocks and press f9 or build->run