WOWS-Model-Tool

Modified from Lotsbiss's WOT Model Mod.

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Please find the build in the latest release

Update history

2022.09.12a

  • Changed default wire radius from 0.991f to 0.002f, intending to fix the shadow issue.

2022.08.12a

  • Added the support of xyznuv2tb vertex type (new shell stream model). Currently we cannot import double uv model due to the limits of the obj format.

2022.03.29a

  • Fixed a bug that causes error when reading models that have more than 65535 vertices.

2020.12.09a

  • Changed a modern icon

2020.11.03a

  • Rebuilt the function for calculating tangent and binormal for smoothen mesh. Effect not obvious.

2020.09.15b

  • Added app icon

2020.09.15a

  • Added the support to xyznuviiiww vertex type (skinned model with alpha)

2020.07.14b

  • Tried to fix the previous bug that causes list32 cannot be modified twice. The fix is likely working but I still feel that something's wrong...
  • Meanwhile, the list32 models modified with 2020.07.14a cannot be read by 2020.07.14b

2020.07.14a

  • Added the support of list32 index type (i.e. model parts with more than 65535 vertices)
  • Known bug : models with list32 index type can only be replaced once. The tool will then be unable to read the primitives file (but the game runs well with the modified primitives...

2020.06.27

  • Added the support of xyznuvr vertex type (wire model)
  • Updated the support of xyznuv vertex type's texture coordinates (glass & grid model)