Modified from Lotsbiss's WOT Model Mod.
Please find the build in the latest release
- Changed default wire radius from 0.991f to 0.002f, intending to fix the shadow issue.
- Added the support of xyznuv2tb vertex type (new shell stream model). Currently we cannot import double uv model due to the limits of the obj format.
- Fixed a bug that causes error when reading models that have more than 65535 vertices.
- Changed a modern icon
- Rebuilt the function for calculating tangent and binormal for smoothen mesh. Effect not obvious.
- Added app icon
- Added the support to xyznuviiiww vertex type (skinned model with alpha)
- Tried to fix the previous bug that causes list32 cannot be modified twice. The fix is likely working but I still feel that something's wrong...
- Meanwhile, the list32 models modified with 2020.07.14a cannot be read by 2020.07.14b
- Added the support of list32 index type (i.e. model parts with more than 65535 vertices)
- Known bug : models with list32 index type can only be replaced once. The tool will then be unable to read the primitives file (but the game runs well with the modified primitives...
- Added the support of xyznuvr vertex type (wire model)
- Updated the support of xyznuv vertex type's texture coordinates (glass & grid model)