Pinned Repositories
3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
AzurLaneData
Clone of Dimbreath's AzurLaneData
CDTK
Convex Decomposition Tool Kit - a tool for use in pathfinding scripts that breaks a 2D polygon level down into large, convex parts.
FixedMath.Net
Fixed point math C# library
learn-photon-truesync
Learning how to use Photon TrueSync to create a Online Game.
MirrorECS
一个Mirror框架 +ECS**的状态同步小Demo
NavMesh
简单高效的多边形地图系统
UnityProjectTest
URP12-Ext
基于URP12,使得项目线性工空间下,UI保持Gamma空间,以及分离分辨率技术。
yixiao2189's Repositories
yixiao2189/UnityProjectTest
yixiao2189/URP12-Ext
基于URP12,使得项目线性工空间下,UI保持Gamma空间,以及分离分辨率技术。
yixiao2189/3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
yixiao2189/AzurLaneData
Clone of Dimbreath's AzurLaneData
yixiao2189/MirrorECS
一个Mirror框架 +ECS**的状态同步小Demo
yixiao2189/daily_fresh_demo
生鲜水果购物网站
yixiao2189/dotMath
Fork of the dotMath library by Stephen Hebert, for parsing mathematical expressions.
yixiao2189/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
yixiao2189/genshin-impact-helper
Auto get Genshin Impact daily bonus by GitHub Actions. 米游社原神自动每日签到
yixiao2189/InjectFix
InjectFix is a hot-fix solution library for Unity
yixiao2189/InjectionStopwatchCode
Injection Stopwatch to IL Code
yixiao2189/KDTree
Fast KDTree for Unity, with thread-safe querying.
yixiao2189/LightmapRepacker_FixedDemo
An fixed demo of splitting & packing of a lightmap
yixiao2189/MyMathLib
MyMathLib is an example math library with implementations of quaternions, vectors, matrices and more in C#
yixiao2189/node-vue-moba
Node.js (Express.js) + Vue.js (Element UI) 全栈开发王者荣耀手机端官网和管理后台
yixiao2189/ogre
scene-oriented, flexible 3D engine written in C++ - Ogre1 upstream, Ogre2 mirror
yixiao2189/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
yixiao2189/recastnavigation
Navigation-mesh Toolset for Games
yixiao2189/ssr_subscrible_tool
SSR节点订阅地址生成器
yixiao2189/toonShader
URP 2D TOON SHADER
yixiao2189/Trojan-Qt5
A cross-platform ss/ssr/vmess/trojan GUI client based on Shadowsocks-qt. 有问题请加tg群反馈
yixiao2189/Unity3DPortals
A seamless portal implementation
yixiao2189/UnityAStarNavigation
An A* navigation system for Unity using burst compiled jobs for performance.
yixiao2189/unityInstancedGrass
yixiao2189/UnityModelEffect
Model effects
yixiao2189/UnityOutlineShader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
yixiao2189/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
yixiao2189/UPR_PBR
yixiao2189/VirturalTextureFast
超精简版6倍采样性能提升的地形渲染技术
yixiao2189/Xndroid
A proxy software for Android based on XX-Net and fqrouter.