/dojox_mobile

Primary LanguageJavaScript

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Project Name:  dojox.mobile
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Version 1.0
Release date: 03/23/2010
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Project state:
dojox.mobile: stable
dojox.mobile.app: experimental
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[ NO ]	l18n support?
[ NO ]	a11y support?
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Credits:
       Jared Jurkiewicz (jared.jurkiewicz@gmail.com)
       Yoshiroh Kamiyama (Contributor to Jared of base code).
       Shane O'Sullivan (dojox.mobile.app)

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Project description

This project tries to solve an area lacking in dojo, namely better 
support for mobile devices.  This project provides through CSS3 and
custom styles, interfaces that display and work well on mobile devices 
such as the Android and iPhone Smart Phones.

The code is deliberately kept as lightweight as possible, using CSS3 animations
and the like to perform the effects.  There is a compat.js, which will simulate
most of the effects using dojo.animateProperty and dojox.fx where possible on
browsers such as FireFox and IE.  It will not load by default, it has to be
required in separately.
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Dependencies:
        dojo base
        dijit/_WidgetBase.js
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Documentation
        Documentation resides at:
        http://dojotoolkit.org/reference-guide/dojox/mobile.html

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Installation instructions

Grab the following from the Dojo SVN Repository:
http://svn.dojotoolkit.org/src/dojox/trunk/mobile/*
http://svn.dojotoolkit.org/src/dojox/trunk/mobile.js

Install into the following directory structure:
/dojox/mobile.js
/dojox/mobile/*

...which should be at the same level as your Dojo checkout.

then dojo.require("dojox.mobile") in your application to load it.

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