Pinned Repositories
apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
BigWorld-Engine-2.0.1
BigWorld Engine 2012 v2.0.1 vc2008sp1
CRYENGINE
CRYENGINE source code.
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
elr-memery-pool
Automatically exported from code.google.com/p/elr-memery-pool
GenshinTextures-full
All Genshin Impact textures extracted from game
LandscapeGpuRender
MobileHZB
Unreal-Gpu-Driven
Test code for gpu driven in unreal
UnrealEngineNiv
UnrealEngine With NIVIDIAGameWorks
ylyking's Repositories
ylyking/GI-Assets
Character textures, models and mods for a certain anime game.
ylyking/3x-ui
Xray panel supporting multi-protocol multi-user expire day & traffic & ip limit (Vmess & Vless & Trojan & ShadowSocks)
ylyking/Addons-And-Tools-For-Blender-miHoYo-Shaders
Blender Addons and Tools for streamlining the character model setup when using HoYoverse Shaders.
ylyking/adpf-unreal-plugin
ylyking/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
ylyking/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These shaders are especially for datamined assets, not custom-made ones nor the MMD variants.
ylyking/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
ylyking/dependency
Dependency Walker在Win10上面太卡了,受不了了,自己开发一个替代。
ylyking/deskflow
Deskflow lets you share one mouse and keyboard between multiple computers on Windows, macOS and Linux. It's like a software KVM (but without video).
ylyking/ffmpeg-android-maker
Contains a script that assembles FFmpeg library for Android
ylyking/FidelityFX-SDK
The main repository for the FidelityFX SDK.
ylyking/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
ylyking/libadrenotools
A library for applying rootless Adreno GPU driver modifications/replacements
ylyking/LunarCore
A game server reimplementation for a certain turn-based anime game
ylyking/media-autobuild_suite
This Windows Batchscript helps setup a Mingw-w64 compiler environment for building ffmpeg and other media tools under Windows.
ylyking/metal-cpp
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
ylyking/PerfDogExtension
Sample implementation of sending custom data to PerfDog client. Supports Android, IOS, Windows
ylyking/Prompt-Engineering-Guide
🐙 Guides, papers, lecture, notebooks and resources for prompt engineering
ylyking/Ryujinx-org
Experimental Nintendo Switch Emulator written in C#
ylyking/snapdragon-game-plugins-for-unreal-engine
ylyking/snapdragon-gsr
ylyking/snapdragon-oc
ylyking/stable-diffusion-webui-forge
ylyking/TurboSequence
Skeletal Based GPU Crowds for UE5 🚀
ylyking/UE4CommOpti
ylyking/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
ylyking/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
ylyking/Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
ylyking/VRM4U
Runtime VRM loader for UnrealEngine4
ylyking/yuzu-modify
Nintendo Switch emulator