/river

Fast and reliable background jobs in Go

Primary LanguageGoGNU Lesser General Public License v3.0LGPL-3.0

River Build Status Go Reference

River is a robust high-performance job processing system for Go and Postgres.

See homepage, docs, and godoc.

Being built for Postgres, River encourages the use of the same database for application data and job queue. By enqueueing jobs transactionally along with other database changes, whole classes of distributed systems problems are avoided. Jobs are guaranteed to be enqueued if their transaction commits, are removed if their transaction rolls back, and aren't visible for work until commit. See transactional enqueueing for more background on this philosophy.

Job args and workers

Jobs are defined in struct pairs, with an implementation of JobArgs and one of Worker.

Job args contain json annotations and define how jobs are serialized to and from the database, along with a "kind", a stable string that uniquely identifies the job.

type SortArgs struct {
    // Strings is a slice of strings to sort.
    Strings []string `json:"strings"`
}

func (SortArgs) Kind() string { return "sort" }

Workers expose a Work function that dictates how jobs run.

type SortWorker struct {
    // An embedded WorkerDefaults sets up default methods to fulfill the rest of
    // the Worker interface:
    river.WorkerDefaults[SortArgs]
}

func (w *SortWorker) Work(ctx context.Context, job *river.Job[SortArgs]) error {
    sort.Strings(job.Args.Strings)
    fmt.Printf("Sorted strings: %+v\n", job.Args.Strings)
    return nil
}

Registering workers

Jobs are uniquely identified by their "kind" string. Workers are registered on start up so that River knows how to assign jobs to workers:

workers := river.NewWorkers()
// AddWorker panics if the worker is already registered or invalid:
river.AddWorker(workers, &SortWorker{})

Starting a client

A River Client provides an interface for job insertion and manages job processing and maintenance services. A client's created with a database pool, driver, and config struct containing a Workers bundle and other settings. Here's a client Client working one queue ("default") with up to 100 worker goroutines at a time:

riverClient, err := river.NewClient(riverpgxv5.New(dbPool), &river.Config{
    Queues: map[string]river.QueueConfig{
        river.DefaultQueue: {MaxWorkers: 100},
    },
    Workers: workers,
})

if err != nil {
    panic(err)
}

// Run the client inline. All executed jobs will inherit from ctx:
if err := riverClient.Start(ctx); err != nil {
    panic(err)
}

Stopping

The client should also be stopped on program shutdown:

// Stop fetching new work and wait for active jobs to finish.
if err := riverClient.Stop(ctx); err != nil {
    panic(err)
}

There are some complexities around ensuring clients stop cleanly, but also in a timely manner. See graceful shutdown for more details on River's stop modes.

Inserting jobs

Client.InsertTx is used in conjunction with an instance of job args to insert a job to work on a transaction:

_, err = riverClient.InsertTx(ctx, tx, SortArgs{
    Strings: []string{
        "whale", "tiger", "bear",
    },
}, nil)

if err != nil {
    panic(err)
}

See the InsertAndWork example for complete code.

Other features

Development

See developing River.

Thank you

River was in large part inspired by our experiences with other background job libaries over the years, most notably:

Thank you for driving the software ecosystem forward.