TinaX is a Unity-based framework, simple , complete and delightful, ready to use. TinaX provides functionality in the form of "Unity packages".
TinaX.UIKit
provides UGUI-based UI management functions for TinaX.
- UI management based on page concept
- UI animation framework
- UGUI function extension
package name: io.nekonya.tinax.uikit
"Readme" in other languages :
The main service interface of UIKit:
TinaX.UIKit.IUIKit
Facade of the main service interface:
TinaX.VFSKit.UIKit
Create a "UI Page"
Add component "XComponent" to root gameObject of "UIPage".
And set as "UI handler"
Add a ugui "Text"
Drag it into "XComponent"
Write a "UIController", (If you think of it as MVC)
using TinaX;
using TinaX.XComponent;
using UnityEngine.UI;
public class MainScreen : XUIBehaviour
{
[Binding("txt_Text")] //Bind name in "XComponent"
public Text txt_title;
public override async void Start()
{
txt_title.text = "Hello World(❁´◡`❁)";
}
}
Open UI.
IUIEntity mainScreen = uikit.OpenUIAsync("mainScreen", new MainScreen());
//The object "uikit" (type: IUIKit) can be obtained through dependency injection. or use facade.
For other usages, please read the documentation.
Install via openupm
# Install openupm-cli if not installed.
npm install -g openupm-cli
# OR yarn global add openupm-cli
#run install in your project root folder
openupm add io.nekonya.tinax.uikit
Modify Packages/manifest.json
file in your project, and add the following code before "dependencies" node of this file:
"scopedRegistries": [
{
"name": "TinaX",
"url": "https://registry.npmjs.org",
"scopes": [
"io.nekonya"
]
},
{
"name": "package.openupm.com",
"url": "https://package.openupm.com",
"scopes": [
"com.cysharp.unitask",
"com.neuecc.unirx"
]
}
],
If after doing the above, you still cannot find the relevant Packages for TinaX in the "Unity Package Manager" window, You can also try refreshing, restarting the editor, or manually adding the following configuration to "dependencies" node.
"io.nekonya.tinax.uikit" : "6.6.3"
You can use the following to install and use this package in UPM GUI.
git://github.com/yomunsam/TinaX.UIKit.git
If you want to set a target version, you can use release tag like #6.6.3
. for detail you can see this page: https://github.com/yomunsam/TinaX.VFS/releases
- com.neuecc.unirx :
https://github.com/neuecc/UniRx.git?path=Assets/Plugins/UniRx/Scripts
- com.cysharp.unitask :
https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask
- io.nekonya.tinax.xcomponent :
git://github.com/yomunsam/TinaX.XComponent.git
if you install packages by git UPM, You need to install the dependencies manually. Or dependencies will installed automatically by NPM / OpenUPM
You can find out how to use the various features of TinaX in the documentation
The following excellent third-party libraries are used in this project:
- TweenRx : Reactive animation utility for Unity.