This project is a test of the WFC algorithm on a 2D grid using monogame and assets from Kenny's assests!
Make sure you have the dotnet
cli installed from the .Net SDK. Download the repository and run with dotnet run
Run with dotnet run
. Step one step of the algorithm with a Left Mouse click, step many steps by pressing Space.
- Add more tiles.
- Add a tile editor.
- Introduce a file format for specifying the constraints on tile placements.
- Add a player character to walk around with.