yoshisuga/MAME4iOS

MACE: crash in `voodoo::voodoo_renderer::add_rasterizer`

Opened this issue · 2 comments

run MACE on MAME 244
crash in voodoo::voodoo_renderer::add_rasterizer

Problem is in util/delegate.h it is tweaking vtable pointers assuming Intel itanium, ie not checking for arm64 right.

I don't think delegate.h is the problem, I forced a different build path, same crash.