Pinned Repositories
icatcher_plus
iCatcher+: Robust and automated annotation of infant gaze from videos collected in laboratory, field, and online studies
adaptive_isotropic_remeshing
Implementation of the paper: "Adaptive Remeshing for Real-Time Mesh Deformation"
CLEVR-ER
CLEVR-ER
double-cube-engravings
A benchmark dataset for mesh multi-label-classification based on cube engravings introduced in MeshCNN
gsoup
A python library supporting graphics research
iCatcher
iCatcher uses neural networks to classify discrete eye gaze directions for infant populations
nepmap
Neural Projection Mapping Using Reflectance Fields
OpenDynaFlash
Driver code for DynaFlash High-Speed projector (C++ and Python bindings)
Reconstruction-of-3D-probe-positions-for-fNIRS
A Tool to reconstruct 3d positions of fNIRS/EEG head mounted probes
STORM-Net
STORM: Simple and Timely Optode Registration Method for Functional Near-Infrared Spectroscopy (fNIRS)
yoterel's Repositories
yoterel/iCatcher
iCatcher uses neural networks to classify discrete eye gaze directions for infant populations
yoterel/STORM-Net
STORM: Simple and Timely Optode Registration Method for Functional Near-Infrared Spectroscopy (fNIRS)
yoterel/adaptive_isotropic_remeshing
Implementation of the paper: "Adaptive Remeshing for Real-Time Mesh Deformation"
yoterel/nepmap
Neural Projection Mapping Using Reflectance Fields
yoterel/CLEVR-ER
CLEVR-ER
yoterel/gsoup
A python library supporting graphics research
yoterel/Reconstruction-of-3D-probe-positions-for-fNIRS
A Tool to reconstruct 3d positions of fNIRS/EEG head mounted probes
yoterel/double-cube-engravings
A benchmark dataset for mesh multi-label-classification based on cube engravings introduced in MeshCNN
yoterel/OpenDynaFlash
Driver code for DynaFlash High-Speed projector (C++ and Python bindings)
yoterel/icatcher_plus_fork
iCatcher+: Robust and automated annotation of infant gaze from videos collected in laboratory, field, and online studies
yoterel/WORLDE_EasyControl_for_Unity_and_cpp
Library for using a Midi Controller (WORLDE, EasyControl) in Unity and c++ programs.