Our latest development builds are available here.
mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.
If you want an original RPG experience like no other mod out there, mcMMO is for you.
mcMMO is currently developed by a team of individuals from all over the world.
[] (https://github.com/gmcferrin)
[] (https://github.com/bm01) [] (https://github.com/Glitchfinder) [] (https://github.com/nossr50) [] (https://github.com/NuclearW) [] (https://github.com/shatteredbeam) [] (https://github.com/TfT-02) [] (https://github.com/t00thpick1)
mcMMO uses Maven 3 to manage dependancies, packaging, and shading of necessary classes; Maven 3 is required to compile mcMMO.
The typical command used to build mcMMO is: mvn clean package install
Required Libraries:
- Spout API
- JUnit
- Metrics
- Bukkit
http://dev.bukkit.org/server-mods/mcmmo for more up to date information.