Unreal Engine 4 Dumper for Android Devices, Dump Lib libUE4.so from Memory of Game Process and Generate Structure SDK of Supported Game in Android. You can Find Latest Dumped SDK from HERE
- v0.1: First Release
- v0.2: Experimental 64bit Support Added
- v0.3:
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- Fix Object Iteration Issue during Dumping SDK
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- Added Support to Resolve Arrays, Sets and Maps Structure
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- v0.4:
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- Expanded 64bit Support,
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- Fixed 64bit Library Rebuilding Not Working
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- Added New Elf Dump Fix for 64bit Library
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- Added Option to Dump SDK with GWorld
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- Updated Usage Text
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- v0.5: Added Support to Resolve Functions
- v0.6:
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- Added Support for UE 4.23+ Games for Strings and Objects(Use new Option: --newue)
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- Added 64bit Offsets to Fix 64bit Support
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- Updated SDK Generation Method for Faster Dumping
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- Short Options has been remove due to conflict with new options
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- v0.7: Fixed Object Dumping issue for PUBG CN(Tested on GP v1.8.10)
- v0.8: Fixed 64bit Support for Latest PUBG Version
- v0.9: Fixed Dumping issue with 64bit PUBG
- v0.10:
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- Added Option to View Actors of Main Level(Use new Option: --actors)
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- Support for PUBG CN(GP) Fixed(Tested on GP v1.9.10)
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- Fixed Some Offsets Issues due to Modified UE4 Versions
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- Offsets System Updated to Work with Other games, other then PUBG
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- v0.11: Fixed Dumping issue with 64bit PUBG Lite
- v0.12:
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- Fixed Offsets for UE 4.23+ Mode
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- Fixed SDK Dumping for UE 4.23+ Mode
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- Fixed String Dumping for UE 4.23+ Mode
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- Added Offset Support for Apex Legends Mobile
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- Added Option to Detour or De-Reference GNames, GUObject Addresses
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- Added Option to See Verbose Output of String, Object and SDK Dumping
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- v0.13:
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- Fixed String Reading for Objects for UE 4.23+ Mode
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- Fixed SDK Dumping Issue Due to Invalid UStruct
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- Added Offset Support for Fortnite Mobile
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- No need of Ptrace
- Bypass Anti Debugging
- Dumping of Lib from Memory of Game
- Fix and Regenerate So(Elf) File from Dump
- Dumping of Game Structure SDK file(Need to Find Pointers Manually)
- Support Fast Dumping(Might Miss some data)
- Support SDK Dumping for UE4 Based Android Games
- Tested on 32bit and 64bit PUBG Mobile Series
- Use 32bit and 64bit Version on Respected Arch of Game.
- Recommend to use in Training Mode for PUBG Mobile.
- Some Games with Modified UE4 Might not Dump Correctly.
- For Modified Engines, You May Need Put Your Custom Offsets For That Game.
- If it stuck during Generating SDK, Then Simply Stop it, Check Dump file and If needed then Try again.
- You can Use latest precompiled Binaries from HERE or You Can build your Own.
- Needs Either Root Access or Virtual Space
- Put Executable in folder like /data/local/tmp (/sdcard not allow to execute binary so don't put it there)
- Get Either Root Shell through Adb or Terminal Apps(type and run: 'su') or Normal Shell into Virtual Space via Terminal Apps in that folder
- Give it executable permission with either 'chmod +x ue4dumper' or 'chmod 755 ue4dumper'
- Run './ue4dumper -h' For Usage Help
./ue4dumper -h UE4Dumper v0.13 <==> Made By KMODs(kp7742) Usage: ./ue4dumper <option(s)> Dump Lib libUE4.so from Memory of Game Process and Generate structure SDK for UE4 Engine Tested on PUBG Mobile Series and Other UE4 Based Games Options: --SDK Dump With GObjectArray Args-------------------------------------------------------- --sdku Dump SDK with GUObject --gname <address> GNames Pointer Address --guobj <address> GUObject Pointer Address --SDK Dump With GWorld Args-------------------------------------------------------------- --sdkw Dump SDK with GWorld --gname <address> GNames Pointer Address --gworld <address> GWorld Pointer Address --Dump Strings Args---------------------------------------------------------------------- --strings Dump Strings --gname <address> GNames Pointer Address --Dump Objects Args---------------------------------------------------------------------- --objs Dumping Object List --gname <address> GNames Pointer Address --guobj <address> GUObject Pointer Address --Lib Dump Args-------------------------------------------------------------------------- --lib Dump libUE4.so from Memory --raw(Optional) Output Raw Lib and Not Rebuild It --fast(Optional) Enable Fast Dumping(May Miss Some Bytes in Dump) --Show ActorList With GWorld Args-------------------------------------------------------- --actors Show Actors with GWorld --gname <address> GNames Pointer Address --gworld <address> GWorld Pointer Address --Other Args----------------------------------------------------------------------------- --newue(Optional) Run in UE 4.23+ Mode --verbose(Optional) Show Verbose Output of Dumping --derefgname(Optional) <true/false> De-Reference GNames Address(Default: true) --derefguobj(Optional) <true/false> De-Reference GUObject Address(Default: false) --package <packageName> Package Name of App(Default: com.tencent.ig) --output <outputPath> File Output path(Default: /sdcard) --help Display this information
- Clone this repo
- Install Android NDK, if not already.
- Open Shell/CMD in Project Folder
- Drag ndk-build from NDK in Shell or CMD and then Execute
- Output will be in libs Folder.
- SoFixer: 32bit So(Elf) Rebuilding
- elf-dump-fix: 64bit So(Elf) Rebuilding
- UnrealDumper-4.25: UE 4.25+ Support
Email: patel.kuldip91@gmail.com