This is an OpenGL 4.6 renderer library for Yamagi Quake II.
You'll need:
- clang or gcc,
- GNU Make,
- SDL2 with
sdl2-config
, - opengl-headers
Type make
to compile the library. If the compilation is successfull,
the library can be found under release/ref_gl4.dll (Windows) or
release/ref_gl4.so (unixoid systems).
Copy the library next to your Yamagi Quake II executable. You can select OpenGL 4.6 through the video menu.
If you have run into issues, please attach output logs with OS/driver version and device name to the bug report. List of currently tested devices for the reference.