This is an implementation of 1D and 3x1D wave propagation in C++.
The wave field class builds a wave field according to the input motions and the soil profile properties. As long as the motion at a certain depth is known, the motions at all other depths can be calculated.
cd ./example/ex1
./run_test_deconv.sh
cd ../ex2
./run_test_deconv.sh
- Wave deconvolution.
- Wave convolution.
- Wave propagation within soil layer.
- Wave propagation from equivalent rock outcropping.
- Input motion can be either at surface or at a certain depth.
- Build multi-direction wave fields to interact with other classes.
- FFT and inverse FFT by C++ and std::complex.
- Remove Comments for C/C++ Code by C++ code.
**Result: deconvolution ** **Result: upward wave propagation **