Pinned Repositories
ACM-Training
just use for recording my solutions
color
Demo network for color project
deep_colormap_extraction
FlowMatic
FlowMatic: An Immersive Authoring Tool for Creating Interactive Scenes in Virtual Reality
HKUST_VisLab_Immersive_Analysis_Group
InfoColorizer
JAVA-Homework-Projects
starter-hugo-academic
🎓 创建一个学术网站. Easily create a beautiful academic résumé or educational website using Hugo, GitHub, and Netlify.
VRStrokeOOD
This repository contains code and datasets for the paper "Generating Virtual Reality Stroke Gesture Data from Out-of-Distribution Desktop Stroke Gesture Data".
yuanlinping.github.io
Linping's homepage
yuanlinping's Repositories
yuanlinping/InfoColorizer
yuanlinping/deep_colormap_extraction
yuanlinping/yuanlinping.github.io
Linping's homepage
yuanlinping/HKUST_VisLab_Immersive_Analysis_Group
yuanlinping/starter-hugo-academic
🎓 创建一个学术网站. Easily create a beautiful academic résumé or educational website using Hugo, GitHub, and Netlify.
yuanlinping/ACM-Training
just use for recording my solutions
yuanlinping/color
Demo network for color project
yuanlinping/FlowMatic
FlowMatic: An Immersive Authoring Tool for Creating Interactive Scenes in Virtual Reality
yuanlinping/JAVA-Homework-Projects
yuanlinping/MagicalHands
Source code for the prototype gesture-based animation system MagicalHands, published at UIST 2019.
yuanlinping/personal_website
yuanlinping/VRStrokeOOD
This repository contains code and datasets for the paper "Generating Virtual Reality Stroke Gesture Data from Out-of-Distribution Desktop Stroke Gesture Data".
yuanlinping/photo_recoloring
Palette-based Photo Recoloring, implementation of the approach of Huiwen Chang et al.
yuanlinping/pytorch_from_scratch
yuanlinping/starter-academic-test
yuanlinping/starter-research-group
👥 Create a stunning Research Group Website with Wowchemy and Hugo
yuanlinping/tilt-brush-toolkit
Scripts and assets that help you use Tilt Brush data in your creative projects.
yuanlinping/Unity3DRuntimeTransformGizmo
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.