Pinned Repositories
yuexiae's Repositories
yuexiae/piggtools
yuexiae/AKCore
The official DBO server that was made by Atidot3, Daneos, and Kalisto
yuexiae/angle
ANGLE: OpenGL ES to DirectX translation for Windows Phone, Windows Store and Desktop
yuexiae/ATools
yuexiae/axg
web based gg server
yuexiae/Bull
yuexiae/Citrus-Engine
Modern AS3 Game Engine
yuexiae/cocos2d-x
cocos2d for iOS, Android, Win32 and OS X. Built using C++
yuexiae/dxfreetype
Freetype Library for DirectX9
yuexiae/emscripten
Emscripten: An LLVM-to-JavaScript Compiler
yuexiae/game
game server
yuexiae/GamePlay
Open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
yuexiae/genesis-3d
genesis-3d
yuexiae/hoap3_description
ROS package that contains HOAP3 robot URDF and meshes. Based on RobotToolKit models.
yuexiae/irrlicht1.8.0_GLES
irrlicht1.8.0 OpenGL ES Edition
yuexiae/Jedi-Academy
Star Wars Jedi Knight: Jedi Academy
yuexiae/Jedi-Outcast
Star Wars Jedi Knight II: Jedi Outcast
yuexiae/jmonkeyengine
A complete 3D game development suite written purely in Java.
yuexiae/LCSource
Official Last Chaos Source Code,
yuexiae/moai-dev
This is the development repo of Moai SDK. Current, but not necessarily tested or stable.
yuexiae/OpenCOLLADA
yuexiae/Projects
Projects
yuexiae/puremvc-haxe-multicore-framework
PureMVC MultiCore Framework for Haxe
yuexiae/puremvc-haxe-standard-framework
PureMVC Standard Framework for Haxe
yuexiae/StablexUI
UI engine for Haxe NME / OpenFL designed to give as much freedom as possible in customizing UI
yuexiae/swig
SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
yuexiae/ToGL
Direct3D to OpenGL abstraction layer
yuexiae/Torque2D
MIT Licensed Open Source version of Torque 2D from GarageGames
yuexiae/xray-16
X-Ray Engine 1.6 expansion
yuexiae/ybtx
This is a clone of an SVN repository at https://xp-dev.com/svn/YBTX_Public. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github