yuguang-li
Principal scientist from Zillow. PhD on 3D reconstruction and 3D graphics from GRAIL lab University of Washington.
University of WashingtonSeattle, WA
Pinned Repositories
infinigen
Infinite Photorealistic Worlds using Procedural Generation
FaceGenesis
2016 Fall ML Final Project
AnimatorR2D2
My first openGL animation character project -- R2D2
Environmental-Matting-Website
fcn.berkeleyvision.org
Fully Convolutional Networks for Semantic Segmentation by Jonathan Long*, Evan Shelhamer*, and Trevor Darrell. CVPR 2015 and PAMI 2016.
PhotonMappingC
My very first computer graphics project 4 years ago. Click the link to check out the paper.
Python-Machine-Learning-Toolbox
A Python Machine Learning toolbox for classifying MNIST dataset
raytracerGL
A better ray-tracer in OpenGL
psmnet-layout
salve
Code for the Auto-Floorplan (AFP) 2021 Internship project within RMX group. Our paper was accepted in European Conference on Computer Vision (ECCV) 2022, as SALVe: Semantic Alignment Verification for Floorplan Reconstruction from Sparse Panoramas.
yuguang-li's Repositories
yuguang-li/AnimatorR2D2
My first openGL animation character project -- R2D2
yuguang-li/Environmental-Matting-Website
yuguang-li/fcn.berkeleyvision.org
Fully Convolutional Networks for Semantic Segmentation by Jonathan Long*, Evan Shelhamer*, and Trevor Darrell. CVPR 2015 and PAMI 2016.
yuguang-li/PhotonMappingC
My very first computer graphics project 4 years ago. Click the link to check out the paper.
yuguang-li/Python-Machine-Learning-Toolbox
A Python Machine Learning toolbox for classifying MNIST dataset
yuguang-li/raytracerGL
A better ray-tracer in OpenGL