This is a game framework that I wrote in Go. It focuses on flexibility, simplicity, and modularity. Kaori is made to be free of rigid laws and rules that most game engines / frameworks has and gives programmers the freedom to form the structure of the game to whatever they want.
Want to suggest a Feature? Want to correct my mistake? Do you think my code is horrible?
- Twitter: @yuki_is_bored
- Email: ykno@protonmail.com
- Telegram: @yuki_is_bored
Thanks, yuki_is_bored