Get Out of My Land!

Developed by Team GOML for NUS CS4350: Game Development Project. Developed with Unity 2021.3.8f1.

Get Out of My Land Logo

☁️ Be 🏔️ the 👑 Next King


Since the dawn of time, the humans and the beasts have been fighting over the land of Fetora, a floating continent. There were countless lives taken from this war. However, the beasts retreated 30 years ago and no one knows why.

The King of Cayesh, the city of the humans, knows that the beasts are planning something huge, and the scout spotted traces of beast trails left behind at the battlefront a while ago. You, being part of the family that serves alongside the king since the start of the war, has volunteered to be the first line of defence of Cayesh. The King gave you a sacred task to expand the territory at the border at the ancient battlefront to prepare for a war against the beasts.

Now, your task is to expand the land and build towers to defeat any incoming beasts that try to infiltrate into the territory of Cayesh.



Experience the tangy thrill of battling against the enemies by making sure they don't reach your land end point as you strategise your defense plan against the battle powered using Machine Learning, using a variety of towers, lands, spells and elemental reactions.



Tower upgrades? Infinite waves of enemies? Strategise your cards? Get Out of My Land! has them all.


Vote for us in 21st STEPS here! 🔥💧⚡

Voting Link

☁️⚡ Download Get Out of My Land! here! Or head to our releases! 🔥💧

Download Link

☀️ Get Out of My Land! | Official Launch Trailer 🌈

Trailer Link

Follow our dev blog!

Dev Blog Link

Key Features

Unique genre

Some rouge-like tower defence with card deck mechanic

CULLinary 2 Enemies

Tower defence with expandable land

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Challenging enemies

4 different enemy types each with their own traits and skills, 1 boss that eats the player’s tower,
and enemy gets harder as wave number increases

CULLinary 2 Enemies

Infinite waves with dynamic spawn point

Enemies are “smart” to choose their point of attack that maximises damage to the player

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Unique towers, spells, upgrades

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Elemental reaction mechanic

3 elements with 3 additional reactions that has special effects like shock or deals massive single target damage

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Player progression

Player will be rewarded with powerful spell cards when defeating boss wave

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When the player dies and loses the game, there will be in-game currencies rewarded to the player to upgrade tower stats permanently,
incentivises the player for replayability

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Aesthetically pleasing game

With our self-build environment, you can imagine you are high up in the sky!

CULLinary 2 Enemies

Controls

Get Out of My Land! Controls

[System Requirements

Windows

Minimum:
OS: Windows 7
Processor: x86
Memory: 512 MB RAM
Graphics: DX10
Network: Enough to tell your friends that you're now playing Get Out of My Land!
Storage: 800 MB available space
Sound Card: If you don't have one, just imagine the sounds of clouds floating and wind gushing

Recommended:
OS: Windows 11
Processor: x64
Memory: 1024 GB RAM
Graphics: DX11, DX12
Network: Enough to send your friends copies of Get Out of My Land!
Storage: All the space
Sound Card: If you don't have one, just imagine the sounds of clouds floating and wind gushing

macOS

Minimum:
OS: High Sierra 10.13+
Processor: Apple Silicon, x64
Graphics: Metal capable Intel and AMD GPUs
Recommended:
The expensivest one.

Team GOML