Pinned Repositories
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AI4Animation
Character Animation in Unity 3D using Deep Learning and Artificial Intelligence
androidremotecontrol
The source code for an on{X} and Socket.IO powered Deck.JS slide controller demo in action at http://androidremotecontrol.herokuapp.com/
angular.js
animation-jobs-samples
Code samples using the animation C# jobs feature.
beamer-themes
Latex beamer themes for presentations
Bitcamp2014
Oculus rift 3D Room explore
ParDelTri_MPI
Parallel Delaunay Triangulation using MPI & C++
RestingFaceVRHack
Health related facial detection using faceshift
yupingzhang's Repositories
yupingzhang/ParDelTri_MPI
Parallel Delaunay Triangulation using MPI & C++
yupingzhang/AI4Animation
Character Animation in Unity 3D using Deep Learning and Artificial Intelligence
yupingzhang/animation-jobs-samples
Code samples using the animation C# jobs feature.
yupingzhang/DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
yupingzhang/EC2models
yupingzhang/engine
3D WebGL game engine with online toolset.
yupingzhang/gcn
Implementation of Graph Convolutional Networks in TensorFlow
yupingzhang/geometry-processing-deformation
Deformation assignment for Geometry Processing course
yupingzhang/geometry-processing-introduction
Introductory assignment for Geometry Processing course
yupingzhang/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
yupingzhang/google-api-nodejs-client
Google's officially supported Node.js client library for accessing Google APIs, it comes with OAuth 2.0 support.
yupingzhang/gvr-unity-sdk
Google VR SDK for Unity
yupingzhang/hyperopt
Distributed Asynchronous Hyperparameter Optimization in Python
yupingzhang/Islander
UMBCGGJ 2017
yupingzhang/mkeras
yupingzhang/mscene
yupingzhang/mxnet
Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go, Javascript and more
yupingzhang/OpenShadingLanguage
Advanced shading language for production GI renderers
yupingzhang/procedural-stochastic-texturing
Modified Shader Graph package implementing Procedural Stochastic Texturing
yupingzhang/ScaleTransform
yupingzhang/ScriptableRenderPipeline
Scriptable Render Pipeline
yupingzhang/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
yupingzhang/ShaderGraphFeatureDemo_LitMasterNode
Simple HD RP project to showcase new Lit master node.
yupingzhang/Skinner
Special Effects with Skinned Mesh in Unity
yupingzhang/SparseEigenDecomposition
yupingzhang/stanford_dl_ex
Programming exercises for the Stanford Unsupervised Feature Learning and Deep Learning Tutorial
yupingzhang/Subdivision
yupingzhang/ToyPathTracer
Toy path tracer for my own learning purposes
yupingzhang/tracking.js
A modern approach for Computer Vision on the web
yupingzhang/util