Pinned Repositories
algorithms
implementations of various algorithms
basic-cubemap
most basic implemenatation of cubemaps and mirror objects in openGL
ceng477-hw1
First homework of Introduction to computer graphics (the simplest raytracer possible)
ceng477-hw3
Third homework of CENG477 computer graphics
flag-renderer
A simple flag rendering openGL program
metu-cclub-debugging-workshop
Material of debugging workshop that is prepared for metu computer club
procedural-terrain
An OpenGL program that renders a terrain with procedural noise which you can wander around
raytracer
A complete raytracer from scratch
tesselation-shaders
A simple program that implements level of detail and fur rendering
ysh
A simple shell for practicing c programming and system calls
yusufcelik01's Repositories
yusufcelik01/metu-cclub-debugging-workshop
Material of debugging workshop that is prepared for metu computer club
yusufcelik01/raytracer
A complete raytracer from scratch
yusufcelik01/tesselation-shaders
A simple program that implements level of detail and fur rendering
yusufcelik01/ysh
A simple shell for practicing c programming and system calls
yusufcelik01/algorithms
implementations of various algorithms
yusufcelik01/basic-cubemap
most basic implemenatation of cubemaps and mirror objects in openGL
yusufcelik01/ceng477-hw1
First homework of Introduction to computer graphics (the simplest raytracer possible)
yusufcelik01/ceng477-hw3
Third homework of CENG477 computer graphics
yusufcelik01/flag-renderer
A simple flag rendering openGL program
yusufcelik01/procedural-terrain
An OpenGL program that renders a terrain with procedural noise which you can wander around
yusufcelik01/competitive
a collection of solutions for problems of competitive programming problems
yusufcelik01/hdr-tonemapping
hdr tone mapping operators
yusufcelik01/image-filters
yusufcelik01/ostep-homework
yusufcelik01/ostep-projects
yusufcelik01/rasterizer
graphics-rasterizer