zach-capalbo's Stars
AssetFetch/spec
The official AssetFetch specification
3DStreet/splat-playground
Playing with building 3DStreet scenes with splats
Myriad-Dreamin/typst.ts
Run Typst in JavaScriptWorld.
c-frame/physx
A-Frame physics using PhysX
alenaksu/json-viewer
Web Component to visualize JSON data in a tree view
gkjohnson/three-bvh-csg
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
gkjohnson/three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
FarazzShaikh/THREE-CustomShaderMaterial
š§© Extend Three.js standard materials with your own shaders!
donmccurdy/glTF-Transform
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
zach-capalbo/vartiste
WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste
sketchpunklabs/ossos
Webbased Character Animation System
TonyViT/ViveFocusAR
An experiment to create augmented reality applications within the Vive Focus headset
MozillaReality/FirefoxReality
INACTIVE - A fast and secure browser for standalone virtual-reality and augmented-reality headsets.
BoundingBoxSoftware/Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
microjs/simplify
High-performance JavaScript polyline simplification
Hubs-Foundation/hubs-avatar-pipelines
Hubs avatars and related assets for avatar customization.
tomayac/SVGcode
Convert color bitmap images to color SVG vector images.
MozillaReality/xatlas-web
INACTIVE - Mesh parameterization / UV unwrapping library
erichlof/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
hippowombat/DF_MeshBlend
Material function for UE4 4.25+
jamieowen/glsl-blend
glsl photoshop blending modes. glslify formatted.
kylebakerio/vr-super-stats
View stats and generate reports within VR/AR, in your A-Frame project.
Dante83/a-water
An ocean component for a-frame
jure/aframe-blink-controls
A teleport (blink with rotation) component for A-Frame
maluoi/openxr-explorer
A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
Hubs-Foundation/hubs
Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
danielesteban/dudes
Yet another voxels engine
ffmpegwasm/ffmpeg.wasm
FFmpeg for browser, powered by WebAssembly
gkjohnson/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
IxxyXR/open-brush
Open Source Fork of Tilt Brush