Pinned Repositories
bgfx.nim
Nim bindings to the BGFX C99 API
blt-nim
Nim bindings to the terminal emulator BearLibTerminal
mapgen
map generator stuff
nim-playground
An interactive playground for the Nim programming language
nimgui
cimgui bindings for Nim
nuklear-nim
Nim bindings for https://github.com/vurtun/nuklear/
voodoo
3D game programming and rapid prototyping library.
zap
The Zap programming language compiler
zengine
2D | 3D Game development library
zacharycarter's Repositories
zacharycarter/voodoo
3D game programming and rapid prototyping library.
zacharycarter/frag-experiments-v2
zacharycarter/zap
The Zap programming language compiler
zacharycarter/FRAG
zacharycarter/Blitzurgist
League of Legends Statistics Thaumaturgist
zacharycarter/frag-experiments
zacharycarter/awesome-nim
A curated list of awesome Nim frameworks, libraries, software and resources.
zacharycarter/bearlibterminal
Interface library for applications with text-based console-like output
zacharycarter/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
zacharycarter/docker-wyze-bridge
RTMP/RTSP/HLS bridge for Wyze cams in a docker container
zacharycarter/erd
Translates a plain text description of a relational database schema to a graphical entity-relationship diagram.
zacharycarter/EsenthelEngine
The Most Powerful, Free and Open Source Game Engine in the World
zacharycarter/Esoterica
Esoterica Engine
zacharycarter/FastNoiseLite
Fast Portable Noise Library - C# C++ C Java(Script) HLSL GLSL
zacharycarter/flecs
A fast entity component system (ECS) for C & C++
zacharycarter/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
zacharycarter/glfw
GLFW bindings for Nim
zacharycarter/grocereye
Using computer vision to detect objects in images
zacharycarter/Nim
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
zacharycarter/nimskull
a place where I can make some bad choices.
zacharycarter/Odin
Odin Programming Language
zacharycarter/odin-lang.org
zacharycarter/openastro
Open Astro Project
zacharycarter/rizz
Small C game development framework
zacharycarter/SakuraEngine
为高性能而生的游戏运行时与工具箱
zacharycarter/sokol
minimal cross-platform standalone C headers
zacharycarter/sx
Portable base library for C programmers, designed for performance and simplicity.
zacharycarter/vecmath
SIMD HAL header-only library
zacharycarter/vuk
vuk - A rendergraph-based abstraction for Vulkan
zacharycarter/weave
A state-of-the-art multithreading runtime: message-passing based, fast, scalable, ultra-low overhead