/LightingEngine

A 2D lighting and shadows engine using WebGL and JavaScript.

Primary LanguageJavaScriptMIT LicenseMIT

LightingEngine

A 2D lighting and shadows engine using WebGL and JavaScript.

Live examples can be found here: http://corybeams.com/le/examples/

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Getting started

A getting started guide can be found on the wiki.

Documentation

The API is fully documented and can be found here.

A guide to building the latest documentation from the source is on the wiki.

Building

The lighting engine uses Gulp to combine and minify JavaScript code into a single file.

To do this the npm packages need to be installed.

npm install

The source can be built with

npm run build

Or

npm run build-dev