A Photoshop export script, to help create a world for a game engine in Photoshop.
Two ways:
- Put the jsx file under Presets/Scripts folder in the Photoshop Path, and restart the Photoshop. You can find it in File > Scripts.
- File > Scripts > Browse, and open the jsx file.
The scripts will export "components" in the document. If a layer or a group's name begins with "cpn:", followed with its real name, it will be regarded as a component and will appear in the component list you can choose from. If a component have frame-by-frame animation, it should be a layer group have a series layers (groups) named like "frame0", "frame1". Each frame will be automatically exported.
You can write a configure file for the document, named as docname.psd.conf, which is a xml file.
Example:
<config>
<path value="export/path"></path>
</config>