unity-card-play

Description

Simple mechanism to use in card games. Allows enabling / disabling / configuring multiple systems:

  • fit player hand in container
  • align cards in container
  • allow player to reorder their cards
  • rotate cards based on position (card fan)
  • vertical displacement based on position
  • zoom configuration:
    • zoom on hover
    • zoom multiplier
    • fixed y position on zoom
    • ui layer sorting
    • bring zoomed card to front
    • reset card rotation on zoom
  • individually control several animation speeds
  • configure a play area where cards need to be dropped to be played
  • destroy card after playing it
  • UnityEvent when card is played

Video

Here's a vid of the project in action: https://www.youtube.com/watch?v=o2e7uh4VDXA

License

MIT License

Copyright (c) 2023 Alex Apostu

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.