Pinned Repositories
Anime4K
A High-Quality Real Time Upscaler for Anime Video
anything_about_game
A wonderful list of Game Development resources.
AreaLightsDemo
This demo uses the new Evergine Area Light capabilities to create special soft light effects.
AutoLOD
Automatic LOD generation + scene optimization
Automatic-DynamicBone
unity bone cloth spring system,base by jobs
CasualBloom
Bloom Effect in Unity Build-in pipeline
ContactShadows
Experimental implementation of contact shadows for Unity.
egret-core
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
ET
Unity3D Client And C# Server Framework
FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
zcourage's Repositories
zcourage/hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程,支持 Python, C++, Java, C#, Go, Swift, JS, TS, Dart, Rust, C, Zig 等语言。English edition ongoing
zcourage/AutoLOD
Automatic LOD generation + scene optimization
zcourage/anything_about_game
A wonderful list of Game Development resources.
zcourage/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
zcourage/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
zcourage/FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
zcourage/StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
zcourage/Anime4K
A High-Quality Real Time Upscaler for Anime Video
zcourage/AreaLightsDemo
This demo uses the new Evergine Area Light capabilities to create special soft light effects.
zcourage/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
zcourage/Automatic-DynamicBone
unity bone cloth spring system,base by jobs
zcourage/CasualBloom
Bloom Effect in Unity Build-in pipeline
zcourage/RenderLab
App of RTR, PTR and Editor
zcourage/PerObjectShadowSRP
Per-object shadow implementation using Unity SRP.
zcourage/URPLearn
A project used for learning Unity Universal Render Pipeline
zcourage/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
zcourage/ILRuntimeU3D
Unity3D demo project for ILRuntime
zcourage/protobuf
Protocol Buffers - Google's data interchange format
zcourage/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
zcourage/vksssss
A screen space sub-surface scattering demo implemented with vulkan api
zcourage/GPU-Cloth-Simulation
GPU Mass-Spring Simulation Cloth in Unity
zcourage/FSSGI
Exploratory Project on Fast Screen Space Global Illumination
zcourage/UnityAnime4K
Anime4K upscaler for Unity
zcourage/egret-core
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
zcourage/ltc_code
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
zcourage/kbengine
A MMOG engine of server.
zcourage/ET
Unity3D Client And C# Server Framework
zcourage/protobuf3-for-Unity-and-ILRuntime
zcourage/ContactShadows
Experimental implementation of contact shadows for Unity.
zcourage/SpringBone
Spring bone effect for Unity