/DigimonWorld5

Digimon World 5 - Fan Game Project

Primary LanguageC#

DigimonWorld5

Welcome to the Digimon World 5 Fan Game Project repository! This project is dedicated to creating an exciting and immersive experience for Digimon fans. Dive into a new adventure with your favorite digital monsters and explore the digital world like never before.

Language

  • The project is primarily written in C#.

Game Engine

  • The project is done the RPG DEVELOPER BAKIN , you can find it on STEAM.

Latest Updates

  • Rework UI - Started: We've begun a major overhaul of the user interface to enhance your gameplay experience.

Repository Structure

  • DigimonWorld: Main folder containing the game's source code and assets.

Directory Structure

  • .vs/BakinProject: Visual Studio project settings and configurations.
  • backup: Backup files for the project.
  • battlescript: Scripts related to the battle mechanics in the game.
  • captures: Screenshots and captured images from the game.
  • map: Map files and related resources.
  • res: Game resources including textures, models, and audio files.
  • savedata: Save data structures and handling scripts.
  • script: Main game scripts and logic.
  • thumbnail: Thumbnail images used within the game.

Contributing

We welcome contributions from the any community! If you have ideas or want to help with development, please feel free to fork the repository and submit your pull requests.

License

  • This project is licensed under the MIT License - see the LICENSE.md file for details.

Thank you for your interest in Digimon World 5. Let's make this game a reality together!