Megiston-Incremental

If something breaks, please create an issue on github or reply to my post in reddit feedback thread Or contact in discord eQueline#0598

Version 0.21:

  • "Meaningful start" reward changed "Start with 10 purchased triangles"->"Triangle income x2"
  • "Through the roof" achievement now grants "Start with 10 purchased triangles"
  • Reduced costs of some second row flip upgrades, and 4.4 upgrade
  • Changed late pyramid achievements
  • Flipped triangle gain starts from 1e3 instead of 1e4
  • Rebranding: white triangle(cut) -> lozenge; 2nd triangle -> star I'm still not satisfied with those shapes and names. Probably will change later. Again.
  • Rebalanced lozenge cost
  • Rebalanced star cost
  • Increased pyramid costs
  • Huge rebalance of end-game square gain and last flip upgrades. Now its better to do longer runs

Version 0.20:

  • Added tick indicators to purchased upgrades and earned achievements
  • Added upgrades numbers for easy reference
  • Swapped upgrade 2.2 and 3rd achievement bonuses
  • Changed shard autobuyer price 1e35->1e20
  • Improved cost progress visibility
  • Fixed bugs
  • Changed loading function to support future features. I thoroughly tested it, shouldn't break anything. But if anything is wrong, please contact me

Version 0.19:

  • Renamed triangles tab to shapes
  • Moved cut to shapes tab ('cut' name is subject to change, so is 'second triangle')
  • Cut is now a triangle operator that multiplies main triangle index
  • Unified shapes, added maxall for cut and second triangle
  • Changed costs of cut and second triangle
  • Added new mechanic: Pyramid
  • Added new achievements
  • Added new flip upgrades
  • Minor pre-square balance changes
  • Visual changes, mostly in upgrade screen
  • Fixed bugs, improved performance There were a lot of changes to internal structure. I tried to fix it on loading from older version save, but some error could probably slip by.

Version 0.17:

  • Added experimental progress bars
  • Achievement "A tiny wall": requirement 4.3->4.4
  • Fixed Shards BuyMax button appearing on half-flip

Version 0.16:

  • Triangle cost rebalance
  • Flip upgrades cost rebalance
  • Added square prestige layer and its first 2 available upgrades
  • New achievements
  • Different half-flip animation
  • Moved log notifications to top-left anc changed font color
  • More information and tips on Shapes tab

Version 0.15:

  • More upgrades and achievements after half-flip, balanced up to 9 shards
  • Save game button

Version 0.14: Featuring crappy halfflip transition animation!

  • Started on post-"Infinity" content: halfflip
  • Better notification handling

Version 0.12:

  • Added game saving
  • Added notification log tab
  • Added triangles buy max
  • Added triangles autobuy upgrade
  • Added all pre-"Infinity" content: couple achievements, flip upgrades, reworked shards balance
  • Reduced triangle function cost to 2 parts (replacing old unbalanced 7-part)
  • More info in notification/logs