zenvin-dev's Stars
mob-sakai/CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
Haruma-K/UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
acdamiani/schema
Visual intelligence for the Unity game engine
alelievr/HDRP-Custom-Passes
A bunch of custom passes made for HDRP
13rac1/twemoji-color-font
Twitter Unicode emoji color OpenType-SVG font for Linux/MacOS/Windows
WooshiiDev/HierarchyDecorator
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
brunomikoski/ScriptableObjectCollection
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
sonicether/SEGI
A fully-dynamic voxel-based global illumination system for Unity
li5414/UnityUIOptimizationTool
A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.
TheRealJoelmatic/RemoveAdblockThing
The intrusive "Ad blocker are not allowed on YouTube" message is annoying. This open-source project aims to address this issue by providing a solution to bypass YouTube's ad blocker detection
Qriva/MonoBehaviourTree
Simple event driven Behaviour tree for Unity projects
Shealynntate/Pixel-Burn-Effect
Pixel Burn shader effects made in Unity.
zephyo/UI-Blur-LWRP-2020
UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)
nicholas-maltbie/OpenKCC
Open Source Kinematic Character Controller for Unity
godot-jolt/godot-jolt
Godot Jolt is a Godot extension that integrates the Jolt physics engine
pancake-llc/foundation
Game Mobile Foundation (Android + iOS) Using Unity3D. Simple, Fast and no GC
hecomi/UnityFurURP
Fur shader implementation for URP
mono/VulkanSharp
Open source .NET binding for the Vulkan API
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
dotnet/roslyn
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
willnode/Qu3e-Sharp
Lightweight and Simple 3D Open Source Physics Engine ported to C#
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
mattleibow/jitterphysics
A cross-platform, realtime physics engine for all .NET apps.
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
jslee02/awesome-graphics-libraries
:sunglasses: A curated list of 3D graphics libraries and resources
nxrighthere/UnrealCLR
Unreal Engine .NET 6 integration
a327ex/blog
gamedev blog
kietran99/BehaviorTree
[WIP][Unity] Visual editor for creating AI behavior
aillieo/EasyBehaviorTree
A very simple behavior tree implementation including a creator and runtime codes