Pinned Repositories
4dforvive
aframe-artoolkit
Augmented reality for a-frame
ar-resume-with-visual-recognition
An augmented reality based résumé with Face recognition. The iOS app recognizes the face and presents you with the AR view that contains 3D mock face and details of your resume.
AR.js
Efficient Augmented Reality for the Web - 60fps on mobile!
ARBrush
Quick demo of 3d drawing in ARKit using metal + SceneKit. NOTE: This is experimental code!
ARKit-Cardboard-VR
ARkit + GVR to make VR and Mixed Reality 6dof AR for ipone
ARKit-FloorIsLava
Basic ARKit example that detects planes and makes them lava.
ARKit-line-drawing
Changed the default ARKit project to draw a line where the camera is positioned
arkit-occlusion
A demonstration of vertical planes "tracking" and occlusions with ARKit+Scenekit
vr-speech-sandbox-cardboard
A sample application that demonstrates how to integrate voice commands and speech recognition into a virtual reality experience.
zeroshad0w's Repositories
zeroshad0w/vr-speech-sandbox-cardboard
A sample application that demonstrates how to integrate voice commands and speech recognition into a virtual reality experience.
zeroshad0w/ar-resume-with-visual-recognition
An augmented reality based résumé with Face recognition. The iOS app recognizes the face and presents you with the AR view that contains 3D mock face and details of your resume.
zeroshad0w/AR.js
Efficient Augmented Reality for the Web - 60fps on mobile!
zeroshad0w/ARBrush
Quick demo of 3d drawing in ARKit using metal + SceneKit. NOTE: This is experimental code!
zeroshad0w/ARKit-Cardboard-VR
ARkit + GVR to make VR and Mixed Reality 6dof AR for ipone
zeroshad0w/ARKit-line-drawing
Changed the default ARKit project to draw a line where the camera is positioned
zeroshad0w/arkit-occlusion
A demonstration of vertical planes "tracking" and occlusions with ARKit+Scenekit
zeroshad0w/arkit-portal
Simple portal demo implemented with ARKit+SceneKit, the trick is to change the rendering order and render invisible "masks" to hide what's inside.
zeroshad0w/arkit-smb-homage
An implementation of a Super Mario Bros-like game in augmented reality with ARKit and SceneKit.
zeroshad0w/arkit-swift
Resources for the ARKit with Swift course.
zeroshad0w/arkit-tictactoe
Tic-Tac-Toe implemented using ARKit+Scenekit
zeroshad0w/arkit-unity-course-assets
zeroshad0w/arkit-unity-starter-project
zeroshad0w/ARkitMinecraft
zeroshad0w/ARShooter
A demo Augmented Reality shooter made with ARKit in Swift (iOS 11)
zeroshad0w/ARTetris
Augmented Reality Tetris made with ARKit and SceneKit
zeroshad0w/ARuler
Mesure distance using apple ARKit
zeroshad0w/Devanagiri-Recognizer
Hindi Alphabet classifier using convnet
zeroshad0w/DreamBig
☁🌝☁ 3D emoji drawing iPad app with ARKit and the Apple Pencil ☁🌝☁
zeroshad0w/game_modules
The modules can be used for gaming develpment on Unity3d.
zeroshad0w/iOS-ARKit-Headset-View
Make your ARKit experiment compatible with mobile VR/AR headsets*. An example setup using SceneKit. Useful for playing with head-worn Mixed Reality, Augmented Reality, Virtual Reality with headtracking, or a mix of everything.
zeroshad0w/Measure
Using ARKit to make calculate distance of real world objects
zeroshad0w/MeasureARKit
An example of measuring app with ARKit in iOS 11
zeroshad0w/OpenKinect-for-Processing
For use of libfreenect in processing
zeroshad0w/Pixelfac
zeroshad0w/Ruler
An AR ruler app can measure length & area
zeroshad0w/Starter-AR-Project
A complete Unity project using Watson SDK and Vuforia.
zeroshad0w/unity-arkit-portal
Messing with ARkit portals in Unity.
zeroshad0w/VisionCoreMLSample
Sample application using Vision Framework and Core ML
zeroshad0w/vr-speech-sandbox-vive
A sample application that demonstrates how to integrate voice commands and speech recognition into a virtual reality experience.