Linux & MacOSX |
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Zyre provides reliable group messaging over local area networks. It has these key characteristics:
- Zyre needs no administration or configuration.
- Peers may join and leave the network at any time.
- Peers talk to each other without any central brokers or servers.
- Peers can talk directly to each other.
- Peers can join groups, and then talk to groups.
- Zyre is reliable, and loses no messages even when the network is heavily loaded.
- Zyre is fast and has low latency, requiring no consensus protocols.
- Zyre is designed for WiFi networks, yet also works well on Ethernet networks.
- Time for a new peer to join a network is about one second.
Typical use cases for Zyre are:
- Local service discovery.
- Clustering of a set of services on the same Ethernet network.
- Controlling a network of smart devices (Internet of Things).
- Multi-user mobile applications (like smart classrooms).
Technical details:
- Uses RFC 36 (http://rfc.zeromq.org/spec:36/ZRE) protocol for discovery and heartbeating.
- Uses reliable Dealer-Router pattern for interconnection, assuring that messages are not lost unless a peer application terminates.
- Optimized for WiFi, using UDP broadcasts for discovery and heartbeating…
- Offers alternative discovery mechanism (gossip) for Ethernet networks.
The contributors are listed in AUTHORS. This project uses the MPL v2 license, see LICENSE.
Zyre uses the C4.1 (Collective Code Construction Contract) process for contributions.
Zyre uses the CLASS (C Language Style for Scalabilty) guide for code style.
To report an issue, use the Zyre issue tracker at github.com.
To start with, you need at least these packages:
-
{{git-all}} -- git is how we share code with other people.
-
{{build-essential}}, {{libtool}}, {{pkg-config}} - the C compiler and related tools.
-
{{autotools-dev}}, {{autoconf}}, {{automake}} - the GNU autoconf makefile generators.
-
{{cmake}} - the CMake makefile generators (an alternative to autoconf).
Plus some others:
-
{{uuid-dev}}, {{libpcre3-dev}} - utility libraries.
-
{{valgrind}} - a useful tool for checking your code.
Which we install like this (using the Debian-style apt-get package manager):
sudo apt-get update
sudo apt-get install -y \
git-all build-essential libtool \
pkg-config autotools-dev autoconf automake cmake \
uuid-dev libpcre3-dev valgrind
# only execute this next line if interested in updating the man pages as
# well (adds to build time):
sudo apt-get install -y asciidoc
Here's how to build Zyre from GitHub (building from packages is very similar, you don't clone a repo but unpack a tarball), including the libsodium (for security) and libzmq (ZeroMQ core) libraries:
git clone --depth 1 -b stable https://github.com/jedisct1/libsodium.git
cd libsodium
./autogen.sh && ./configure && make check
sudo make install
cd ..
git clone git://github.com/zeromq/libzmq.git
cd libzmq
./autogen.sh
# do not specify "--with-libsodium" if you prefer to use internal tweetnacl
# security implementation (recommended for development)
./configure --with-libsodium
make check
sudo make install
sudo ldconfig
cd ..
git clone git://github.com/zeromq/czmq.git
cd czmq
./autogen.sh && ./configure && make check
sudo make install
sudo ldconfig
cd ..
git clone git://github.com/zeromq/zyre.git
cd zyre
./autogen.sh && ./configure && make check
sudo make install
sudo ldconfig
cd ..
Test by running the zyre_selftest
command:
zyre\src\.libs\zyre_selftest
Test by running the zpinger
command, from two or more PCs.
zyre\src\.libs\zpinger
To start with, you need MS Visual Studio (C/C++). The free community edition works well.
Then, install git, and make sure it works from a DevStudio command prompt:
git
Now let's build Zyre from GitHub:
git clone --depth 1 -b stable https://github.com/jedisct1/libsodium.git
git clone git://github.com/zeromq/libzmq.git
git clone git://github.com/zeromq/czmq.git
git clone git://github.com/zeromq/zyre.git
cd zyre\builds\msvc
configure.bat
cd build
buildall.bat
cd ..\..\..\..
Test by running the zyre_selftest
command:
dir/s/b zyre_selftest.exe
zyre\builds\msvc\vs2013\DebugDEXE\zyre_selftest.exe
zyre\builds\msvc\vs2013\ReleaseDEXE\zyre_selftest.exe
:: select your choice and run it
zyre\builds\msvc\vs2013\DebugDEXE\zyre_selftest.exe
Test by running zpinger
from two or more PCs:
dir/s/b zpinger.exe
zyre\builds\msvc\vs2013\DebugDEXE\zpinger.exe
zyre\builds\msvc\vs2013\ReleaseDEXE\zpinger.exe
zyre\builds\msvc\vs2013\x64\DebugDEXE\zpinger.exe
:: select your choice and run it
zyre\builds\msvc\vs2013\ReleaseDEXE\zpinger.exe
Include zyre.h
in your application and link with libzyre. Here is a typical gcc link command:
gcc myapp.c -lzyre -lczmq -lzmq -o myapp
This is the API provided by Zyre 2.x, in alphabetical order.
Zyre does local area discovery and clustering. A Zyre node broadcasts UDP beacons, and connects to peers that it finds. This class wraps a Zyre node with a message-based API.
All incoming events are zmsg_t messages delivered via the zyre_recv call. The first frame defines the type of the message, and following frames provide further values:
ENTER fromnode name headers ipaddress:port
a new peer has entered the network
EVASIVE fromnode name
a peer is being evasive (quiet for too long)
EXIT fromnode name
a peer has left the network
JOIN fromnode name groupname
a peer has joined a specific group
LEAVE fromnode name groupname
a peer has joined a specific group
WHISPER fromnode name message
a peer has sent this node a message
SHOUT fromnode name groupname message
a peer has sent one of our groups a message
In SHOUT and WHISPER the message is zero or more frames, and can hold any ZeroMQ message. In ENTER, the headers frame contains a packed dictionary, see zhash_pack/unpack.
To join or leave a group, use the zyre_join and zyre_leave methods. To set a header value, use the zyre_set_header method. To send a message to a single peer, use zyre_whisper. To send a message to a group, use zyre_shout.
Todo: allow multipart contents
This is the class interface:
// This is a stable class, and may not change except for emergencies. It
// is provided in stable builds.
// Constructor, creates a new Zyre node. Note that until you start the
// node it is silent and invisible to other nodes on the network.
// The node name is provided to other nodes during discovery. If you
// specify NULL, Zyre generates a randomized node name from the UUID.
ZYRE_EXPORT zyre_t *
zyre_new (const char *name);
// Destructor, destroys a Zyre node. When you destroy a node, any
// messages it is sending or receiving will be discarded.
ZYRE_EXPORT void
zyre_destroy (zyre_t **self_p);
// Return our node UUID string, after successful initialization
ZYRE_EXPORT const char *
zyre_uuid (zyre_t *self);
// Return our node name, after successful initialization
ZYRE_EXPORT const char *
zyre_name (zyre_t *self);
// Set node header; these are provided to other nodes during discovery
// and come in each ENTER message.
ZYRE_EXPORT void
zyre_set_header (zyre_t *self, const char *name, const char *format, ...) CHECK_PRINTF (3);
// Set verbose mode; this tells the node to log all traffic as well as
// all major events.
ZYRE_EXPORT void
zyre_set_verbose (zyre_t *self);
// Set UDP beacon discovery port; defaults to 5670, this call overrides
// that so you can create independent clusters on the same network, for
// e.g. development vs. production. Has no effect after zyre_start().
ZYRE_EXPORT void
zyre_set_port (zyre_t *self, int port_nbr);
// Set the peer evasiveness timeout, in milliseconds. Default is 5000.
// This can be tuned in order to deal with expected network conditions
// and the response time expected by the application. This is tied to
// the beacon interval and rate of messages received.
ZYRE_EXPORT void
zyre_set_evasive_timeout (zyre_t *self, int interval);
// Set the peer expiration timeout, in milliseconds. Default is 30000.
// This can be tuned in order to deal with expected network conditions
// and the response time expected by the application. This is tied to
// the beacon interval and rate of messages received.
ZYRE_EXPORT void
zyre_set_expired_timeout (zyre_t *self, int interval);
// Set UDP beacon discovery interval, in milliseconds. Default is instant
// beacon exploration followed by pinging every 1,000 msecs.
ZYRE_EXPORT void
zyre_set_interval (zyre_t *self, size_t interval);
// Set network interface for UDP beacons. If you do not set this, CZMQ will
// choose an interface for you. On boxes with several interfaces you should
// specify which one you want to use, or strange things can happen.
ZYRE_EXPORT void
zyre_set_interface (zyre_t *self, const char *value);
// By default, Zyre binds to an ephemeral TCP port and broadcasts the local
// host name using UDP beaconing. When you call this method, Zyre will use
// gossip discovery instead of UDP beaconing. You MUST set-up the gossip
// service separately using zyre_gossip_bind() and _connect(). Note that the
// endpoint MUST be valid for both bind and connect operations. You can use
// inproc://, ipc://, or tcp:// transports (for tcp://, use an IP address
// that is meaningful to remote as well as local nodes). Returns 0 if
// the bind was successful, else -1.
ZYRE_EXPORT int
zyre_set_endpoint (zyre_t *self, const char *format, ...) CHECK_PRINTF (2);
// Set-up gossip discovery of other nodes. At least one node in the cluster
// must bind to a well-known gossip endpoint, so other nodes can connect to
// it. Note that gossip endpoints are completely distinct from Zyre node
// endpoints, and should not overlap (they can use the same transport).
ZYRE_EXPORT void
zyre_gossip_bind (zyre_t *self, const char *format, ...) CHECK_PRINTF (2);
// Set-up gossip discovery of other nodes. A node may connect to multiple
// other nodes, for redundancy paths. For details of the gossip network
// design, see the CZMQ zgossip class.
ZYRE_EXPORT void
zyre_gossip_connect (zyre_t *self, const char *format, ...) CHECK_PRINTF (2);
// Start node, after setting header values. When you start a node it
// begins discovery and connection. Returns 0 if OK, -1 if it wasn't
// possible to start the node.
ZYRE_EXPORT int
zyre_start (zyre_t *self);
// Stop node; this signals to other peers that this node will go away.
// This is polite; however you can also just destroy the node without
// stopping it.
ZYRE_EXPORT void
zyre_stop (zyre_t *self);
// Join a named group; after joining a group you can send messages to
// the group and all Zyre nodes in that group will receive them.
ZYRE_EXPORT int
zyre_join (zyre_t *self, const char *group);
// Leave a group
ZYRE_EXPORT int
zyre_leave (zyre_t *self, const char *group);
// Receive next message from network; the message may be a control
// message (ENTER, EXIT, JOIN, LEAVE) or data (WHISPER, SHOUT).
// Returns zmsg_t object, or NULL if interrupted
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT zmsg_t *
zyre_recv (zyre_t *self);
// Send message to single peer, specified as a UUID string
// Destroys message after sending
ZYRE_EXPORT int
zyre_whisper (zyre_t *self, const char *peer, zmsg_t **msg_p);
// Send message to a named group
// Destroys message after sending
ZYRE_EXPORT int
zyre_shout (zyre_t *self, const char *group, zmsg_t **msg_p);
// Send formatted string to a single peer specified as UUID string
ZYRE_EXPORT int
zyre_whispers (zyre_t *self, const char *peer, const char *format, ...) CHECK_PRINTF (3);
// Send formatted string to a named group
ZYRE_EXPORT int
zyre_shouts (zyre_t *self, const char *group, const char *format, ...) CHECK_PRINTF (3);
// Return zlist of current peer ids.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT zlist_t *
zyre_peers (zyre_t *self);
// Return zlist of current peers of this group.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT zlist_t *
zyre_peers_by_group (zyre_t *self, const char *name);
// Return zlist of currently joined groups.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT zlist_t *
zyre_own_groups (zyre_t *self);
// Return zlist of groups known through connected peers.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT zlist_t *
zyre_peer_groups (zyre_t *self);
// Return the endpoint of a connected peer.
// Returns empty string if peer does not exist.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT char *
zyre_peer_address (zyre_t *self, const char *peer);
// Return the value of a header of a conected peer.
// Returns null if peer or key doesn't exits.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT char *
zyre_peer_header_value (zyre_t *self, const char *peer, const char *name);
// Return socket for talking to the Zyre node, for polling
ZYRE_EXPORT zsock_t *
zyre_socket (zyre_t *self);
// Print zyre node information to stdout
ZYRE_EXPORT void
zyre_print (zyre_t *self);
// Return the Zyre version for run-time API detection; returns
// major * 10000 + minor * 100 + patch, as a single integer.
ZYRE_EXPORT uint64_t
zyre_version (void);
// Self test of this class.
ZYRE_EXPORT void
zyre_test (bool verbose);
Please add '@interface' section in './../src/zyre.c'.
This is the class self test code:
// We'll use inproc gossip discovery so that this works without networking
uint64_t version = zyre_version ();
assert ((version / 10000) % 100 == ZYRE_VERSION_MAJOR);
assert ((version / 100) % 100 == ZYRE_VERSION_MINOR);
assert (version % 100 == ZYRE_VERSION_PATCH);
// Create two nodes
zyre_t *node1 = zyre_new ("node1");
assert (node1);
assert (streq (zyre_name (node1), "node1"));
zyre_set_header (node1, "X-HELLO", "World");
if (verbose)
zyre_set_verbose (node1);
// Set inproc endpoint for this node
int rc = zyre_set_endpoint (node1, "inproc://zyre-node1");
assert (rc == 0);
// Set up gossip network for this node
zyre_gossip_bind (node1, "inproc://gossip-hub");
rc = zyre_start (node1);
assert (rc == 0);
zyre_t *node2 = zyre_new ("node2");
assert (node2);
assert (streq (zyre_name (node2), "node2"));
if (verbose)
zyre_set_verbose (node2);
// Set inproc endpoint for this node
// First, try to use existing name, it'll fail
rc = zyre_set_endpoint (node2, "inproc://zyre-node1");
assert (rc == -1);
// Now use available name and confirm that it succeeds
rc = zyre_set_endpoint (node2, "inproc://zyre-node2");
assert (rc == 0);
// Set up gossip network for this node
zyre_gossip_connect (node2, "inproc://gossip-hub");
rc = zyre_start (node2);
assert (rc == 0);
assert (strneq (zyre_uuid (node1), zyre_uuid (node2)));
zyre_join (node1, "GLOBAL");
zyre_join (node2, "GLOBAL");
// Give time for them to interconnect
zclock_sleep (250);
if (verbose)
zyre_dump (node1);
zlist_t *peers = zyre_peers (node1);
assert (peers);
assert (zlist_size (peers) == 1);
zlist_destroy (&peers);
zyre_join (node1, "node1 group of one");
zyre_join (node2, "node2 group of one");
// Give them time to join their groups
zclock_sleep (250);
zlist_t *own_groups = zyre_own_groups (node1);
assert (own_groups);
assert (zlist_size (own_groups) == 2);
zlist_destroy (&own_groups);
zlist_t *peer_groups = zyre_peer_groups (node1);
assert (peer_groups);
assert (zlist_size (peer_groups) == 2);
zlist_destroy (&peer_groups);
char *value = zyre_peer_header_value (node2, zyre_uuid (node1), "X-HELLO");
assert (streq (value, "World"));
zstr_free (&value);
// One node shouts to GLOBAL
zyre_shouts (node1, "GLOBAL", "Hello, World");
// Second node should receive ENTER, JOIN, and SHOUT
zmsg_t *msg = zyre_recv (node2);
assert (msg);
char *command = zmsg_popstr (msg);
assert (streq (command, "ENTER"));
zstr_free (&command);
assert (zmsg_size (msg) == 4);
char *peerid = zmsg_popstr (msg);
char *name = zmsg_popstr (msg);
assert (streq (name, "node1"));
zstr_free (&name);
zframe_t *headers_packed = zmsg_pop (msg);
char *address = zmsg_popstr (msg);
char *endpoint = zyre_peer_address (node2, peerid);
assert (streq (address, endpoint));
zstr_free (&peerid);
zstr_free (&endpoint);
zstr_free (&address);
assert (headers_packed);
zhash_t *headers = zhash_unpack (headers_packed);
assert (headers);
zframe_destroy (&headers_packed);
assert (streq ((char *) zhash_lookup (headers, "X-HELLO"), "World"));
zhash_destroy (&headers);
zmsg_destroy (&msg);
msg = zyre_recv (node2);
assert (msg);
command = zmsg_popstr (msg);
assert (streq (command, "JOIN"));
zstr_free (&command);
assert (zmsg_size (msg) == 3);
zmsg_destroy (&msg);
msg = zyre_recv (node2);
assert (msg);
command = zmsg_popstr (msg);
assert (streq (command, "JOIN"));
zstr_free (&command);
assert (zmsg_size (msg) == 3);
zmsg_destroy (&msg);
msg = zyre_recv (node2);
assert (msg);
command = zmsg_popstr (msg);
assert (streq (command, "SHOUT"));
zstr_free (&command);
zmsg_destroy (&msg);
zyre_stop (node2);
msg = zyre_recv (node2);
assert (msg);
command = zmsg_popstr (msg);
assert (streq (command, "STOP"));
zstr_free (&command);
zmsg_destroy (&msg);
zyre_stop (node1);
zyre_destroy (&node1);
zyre_destroy (&node2);
This class provides a higher-level API to the zyre_recv call, by doing work that you will want to do in many cases, such as unpacking the peer headers for each ENTER event received.
Please add '@discuss' section in './../src/zyre_event.c'.
This is the class interface:
// This is a stable class, and may not change except for emergencies. It
// is provided in stable builds.
// Constructor: receive an event from the zyre node, wraps zyre_recv.
// The event may be a control message (ENTER, EXIT, JOIN, LEAVE) or
// data (WHISPER, SHOUT).
ZYRE_EXPORT zyre_event_t *
zyre_event_new (zyre_t *node);
// Destructor; destroys an event instance
ZYRE_EXPORT void
zyre_event_destroy (zyre_event_t **self_p);
// Returns event type, as printable uppercase string. Choices are:
// "ENTER", "EXIT", "JOIN", "LEAVE", "EVASIVE", "WHISPER" and "SHOUT"
// and for the local node: "STOP"
ZYRE_EXPORT const char *
zyre_event_type (zyre_event_t *self);
// Return the sending peer's uuid as a string
ZYRE_EXPORT const char *
zyre_event_peer_uuid (zyre_event_t *self);
// Return the sending peer's public name as a string
ZYRE_EXPORT const char *
zyre_event_peer_name (zyre_event_t *self);
// Return the sending peer's ipaddress as a string
ZYRE_EXPORT const char *
zyre_event_peer_addr (zyre_event_t *self);
// Returns the event headers, or NULL if there are none
ZYRE_EXPORT zhash_t *
zyre_event_headers (zyre_event_t *self);
// Returns value of a header from the message headers
// obtained by ENTER. Return NULL if no value was found.
ZYRE_EXPORT const char *
zyre_event_header (zyre_event_t *self, const char *name);
// Returns the group name that a SHOUT event was sent to
ZYRE_EXPORT const char *
zyre_event_group (zyre_event_t *self);
// Returns the incoming message payload; the caller can modify the
// message but does not own it and should not destroy it.
ZYRE_EXPORT zmsg_t *
zyre_event_msg (zyre_event_t *self);
// Returns the incoming message payload, and pass ownership to the
// caller. The caller must destroy the message when finished with it.
// After called on the given event, further calls will return NULL.
// Caller owns return value and must destroy it when done.
ZYRE_EXPORT zmsg_t *
zyre_event_get_msg (zyre_event_t *self);
// Print event to zsys log
ZYRE_EXPORT void
zyre_event_print (zyre_event_t *self);
// Self test of this class.
ZYRE_EXPORT void
zyre_event_test (bool verbose);
Please add '@interface' section in './../src/zyre_event.c'.
This is the class self test code:
// Create two nodes
zyre_t *node1 = zyre_new ("node1");
assert (node1);
zyre_set_header (node1, "X-HELLO", "World");
// use gossiping instead of beaconing, suits Travis better
zyre_gossip_bind (node1, "inproc://gossip-hub");
if (verbose)
zyre_set_verbose (node1);
if (zyre_start (node1)) {
zyre_destroy (&node1);
printf ("OK (skipping test, no UDP discovery)\n");
return;
}
zyre_join (node1, "GLOBAL");
zyre_t *node2 = zyre_new ("node2");
assert (node2);
if (verbose)
zyre_set_verbose (node2);
// use gossiping instead of beaconing, suits Travis better
zyre_gossip_connect (node2, "inproc://gossip-hub");
int rc = zyre_start (node2);
assert (rc == 0);
zyre_join (node2, "GLOBAL");
// Give time for them to interconnect
zclock_sleep (250);
// One node shouts to GLOBAL
zmsg_t *msg = zmsg_new ();
zmsg_addstr (msg, "Hello, World");
zyre_shout (node1, "GLOBAL", &msg);
zclock_sleep (100);
// Parse ENTER
zyre_event_t *event = zyre_event_new (node2);
assert (streq (zyre_event_type (event), "ENTER"));
const char *sender = zyre_event_peer_uuid (event);
assert (sender);
const char *name = zyre_event_peer_name (event);
assert (name);
assert (streq (name, "node1"));
const char *address = zyre_event_peer_addr (event);
assert (address);
const char *header = zyre_event_header (event, "X-HELLO");
assert (header);
zyre_event_destroy (&event);
// Parse JOIN
// We tolerate other events, which we can get if there are instances
// of Zyre running somewhere on the network.
event = zyre_event_new (node2);
if (streq (zyre_event_type (event), "JOIN")) {
// Parse SHOUT
zyre_event_destroy (&event);
event = zyre_event_new (node2);
if (streq (zyre_event_type (event), "SHOUT")) {
assert (streq (zyre_event_group (event), "GLOBAL"));
zmsg_t *msg = zyre_event_get_msg (event);
char *string = zmsg_popstr (msg);
zmsg_destroy (&msg);
assert (streq (string, "Hello, World"));
free (string);
}
zyre_event_destroy (&event);
}
zyre_destroy (&node1);
zyre_destroy (&node2);
Zyre is a nice, neat library, and you may not immediately appreciate why. Read the CLASS style guide please, and write your code to make it indistinguishable from the rest of the code in the library. That is the only real criteria for good style: it's invisible.
Don't include system headers in source files. The right place for these is CZMQ.
Do read your code after you write it and ask, "Can I make this simpler?" We do use a nice minimalist and yet readable style. Learn it, adopt it, use it.
Before opening a pull request read our contribution guidelines. Thanks!
This documentation was generated from zyre/README.txt using Gitdown