/UnityGenshinPostProcessing

A genshin-like post processing render feature, based on URP.

Primary LanguageC#MIT LicenseMIT

UnityGenshinPostProcessing

A genshin-like post processing render feature, based on URP.

基于 URP 的仿原神渲染后处理流程

Requirements

Unity Version: 2022.3

URP Version: 14.0.9

Supported Features

  • Bloom
  • Color Grading, Exposure / Contrast / Saturation
  • Tone Mapping

Parameters

parameters

References

UnityGenshinToonShader

NahidaRenderProject

Render Examples

without post-processing:

image_0 image_1

with post-processing:

image_2 image_3