It's not the game itself!
This bot helps only to calculate the points after the game.
The same as this page or this application (iOS|Android) but the Telegram bot.
npm run start:dev
curl localhost:3000/api/message
locally using ngrok
curl https://api.telegram.org/bot<TELEGRAM_TOKEN>/setWebhook?url=https://<NGROK>.ngrok.io/api/message
deployed using vercel
curl https://api.telegram.org/bot<TELEGRAM_TOKEN>/setWebhook?url=https://fantasy-realms.vercel.app/api/message
# | Suit | Name | Value | Text |
---|---|---|---|---|
1 | Army | Rangers | 5 | Bonus: +10 for each Land; Clears the word Army from Penalty section of all cards in hand |
2 | Army | Elven Archers | 10 | Bonus: +5 if no Weather in hand |
3 | Army | Dwarvish Infantry | 15 | Penalty: -2 for each other Army |
4 | Army | Light Cavalry | 17 | Penalty: -2 for each Land |
5 | Army | Celestial Knights | 20 | Penalty: -8 unless with at least one Leader |
6 | Artifact | Protection Rune | 1 | Clears the Penalty sections on all cards in hand |
7 | Artifact | World Tree | 2 | Bonus: +50 if every active card in hand is a different suit |
8 | Artifact | Book of Changes | 3 | Bonus: you may change the suit of one other card. Its name, bonuses and penalties remain the same. |
9 | Artifact | Shield of Keth | 4 | Bonus: +15 with any one Leader, +40 with both Leader and Sword of Keth |
10 | Artifact | Gem of Order | 5 | Bonus: +10 for 3-card run, +30 for 4-card run, +60 for 5-card run, +100 for 6-card run, +150 for 7-card run |
11 | Beast | Warhorse | 6 | Bonus: +14 with any Leader or Wizard |
12 | Beast | Unicorn | 9 | Bonus: +30 with Princess, +15 with Empress, Queen, or Elemental Enchantress |
13 | Beast | Hydra | 12 | Bonus: +28 with Swamp |
14 | Beast | Dragon | 30 | Penalty: -40 unless with at least one Wizard |
15 | Beast | Basilisk | 35 | Penalty: Blanks all Armies, Leaders, and other Beasts |
16 | Flame | Candle | 2 | Bonus: +100 with Book of Changes, Bell Tower, and any one Wizard |
17 | Flame | Fire Elemental | 4 | Bonus: +15 for each other Flame |
18 | Flame | Forge | 9 | Bonus: +9 for each Weapon and Artifact |
19 | Flame | Lightning | 11 | Bonus: +30 with Rainstorm |
20 | Flame | Wildfire | 40 | Blanks all cards except Flames, Weather, Wizards, Weapons, Artifacts, Great Flood, Island, Mountain, Unicorn, & Dragon |
21 | Flood | Fountain of Life | 1 | Bonus: Add the base strength of any Weapon, Flood, Flame, Land, or Weather in your hand |
22 | Flood | Water Elemental | 4 | Bonus: +15 for each other Flood |
23 | Flood | Island | 14 | Clears the Penalty on any one Flood or Flame |
24 | Flood | Swamp | 18 | Penalty: -3 for each Army and Flame |
25 | Flood | Great Flood | 32 | Penalty: Blanks all Armies, all Land except Mountain, all Flames except Lightning |
26 | Land | Earth Elemental | 4 | Bonus: +15 for each other Land |
27 | Land | Underground Caverns | 6 | Bonus: +25 with Dwarvish Infantry or Dragon; Clears the Penalty on all Weather |
28 | Land | Forest | 7 | Bonus: +12 for each Beast and Elven Archers |
29 | Land | Bell Tower | 8 | Bonus: +15 with any one Wizard |
30 | Land | Mountain | 9 | Bonus: +50 with both Smoke and Wildfire; Clears the Penalty on all Floods |
31 | Leader | Princess | 2 | Bonus: +8 for each Army, Wizard, and other Leader |
32 | Leader | Warlord | 4 | Bonus: Equal to the base strengths of all Armies in your hand |
33 | Leader | Queen | 6 | Bonus: +5 for each Army, +20 for each Army if in the same hand with King |
34 | Leader | King | 8 | Bonus: +5 for each Army, +20 for each Army if in the same hand with Queen |
35 | Leader | Empress | 10 | Bonus: +10 for each Army; Penalty: -5 for each other leader |
36 | Weapon | Magic Wand | 1 | Bonus: +25 with any one Wizard |
37 | Weapon | Elven Longbow | 3 | Bonus: +30 with Elven Archers or Warlord or Beastmaster |
38 | Weapon | Sword of Keth | 7 | Bonus: +10 with any one Leader, +40 with both Leader and Shield of Keth |
39 | Weapon | Warship | 23 | Penalty: Blanked unless with at least one Flood; Clears the word Army from Penalty section of all Floods |
40 | Weapon | War Dirigible | 35 | Penalty: Blanked unless with at least one Army, Blanked if hand contains any weather |
41 | Weather | Air Elemental | 4 | Bonus: +15 for each other Weather |
42 | Weather | Rainstorm | 8 | Bonus: +10 for each Flood; Penalty: Blanks all Flames except Lightning |
43 | Weather | Whirlwind | 13 | Bonus: +40 with Rainstorm and either Blizzard or Great Flood |
44 | Weather | Smoke | 27 | Penalty: This card is blanked unless with at least one Flame |
45 | Weather | Blizzard | 30 | Penalty: Blanks all Floods, -5 for each Army, Leader, Beast, and Flame |
46 | Wild | Shapeshifter | 0 | May take on the name and suit of any Artifact, Leader, Wizard, Weapon or Beast. Does not take bonus or penalty. |
47 | Wild | Mirage | 0 | May take on the name and suit of any Army, Land, Weather, Flood or Flame. Does not take bonus or penalty. |
48 | Wild | Doppelganger | 0 | May duplicate the name, suit, base strength, and penalty but not bonus of any one other card in your hand |
49 | Wizard | Necromancer | 3 | Bonus: At the end of the game, you may take one Army, Leader, Wizard, or Beast from the discard pile and add it to your hand as an eighth card. |
50 | Wizard | Elemental Enchantress | 5 | Bonus: +5 for each Land, Weather, Flood, and Flame |
51 | Wizard | Collector | 7 | Bonus: +10 if three different cards in same suit, +40 if four different cards, +100 if five different cards |
52 | Wizard | Beastmaster | 9 | Bonus: +9 for each Beast; Clears the Penalty on all Beasts |
53 | Wizard | Warlock Lord | 25 | Penalty: -10 for each Leader and other Wizard |