Pinned Repositories
awesome-algorithm
LeetCode, HackRank, 剑指offer, classic algorithm implementation
Awesome-Coder
:books: Interactive MindMap, RoadMap(Learning Path/Interview Questions), xCompass, Weekly for Developer, to Learn Everything in ITCS :dizzy: 程序员的技术视野、知识管理与职业规划,提高个人与团队的研发效能
Awesome-CV
:page_facing_up: Awesome CV is LaTeX template for your outstanding job application
awesome-for-beginners
A list of awesome beginners-friendly projects.
awesome-indie
Resources for independent developers to make money
awesome-remote-job
A curated list of awesome remote jobs and resources. Inspired by https://github.com/vinta/awesome-python
awesome-spider
爬虫集合
BinaryNote
Binary note
CCF_AC
CCF历年考试题目 LeetCode题目
ComputerGraphics
计算机图形学-学习笔记
ziranjuanchow's Repositories
ziranjuanchow/awesome-modern-cpp
A collection of resources on modern C++
ziranjuanchow/AwesomeCpp
---AWESOME--- C++学习笔记和常见面试知识点,C++11特性,包括智能指针、四种强制转换、function和bind、移动语义、完美转发、tuple、多态原理、虚表、友元函数、符号重载、函数指针、深浅拷贝、struct内存对齐、volatile以及union\static等各种关键字的用法等等
ziranjuanchow/c-render
learn render
ziranjuanchow/ComfyTextures
Unreal Engine ⚔️ ComfyUI - Automatic texturing using generative diffusion models
ziranjuanchow/CPPNote
CPPNote
ziranjuanchow/fantuan-d3d12
fantuan-d3d12
ziranjuanchow/FanTuanQuant
FanTuan Quantitative Iinvestment
ziranjuanchow/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
ziranjuanchow/GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
ziranjuanchow/glm
OpenGL Mathematics (GLM)
ziranjuanchow/GONGLUE
单机游戏攻略秘籍(1532+ 篇)
ziranjuanchow/JoltPhysics
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
ziranjuanchow/lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
ziranjuanchow/Piccolo_CHow_HW
Piccolo (formerly Pilot) – mini game engine for games104
ziranjuanchow/Pilot_BoBi
BoBi Pilot Engine
ziranjuanchow/ProgrammingSkillsTraining
Programming Skills Training
ziranjuanchow/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
ziranjuanchow/RealTimePCGSample
For UE5
ziranjuanchow/Sourcetrail
Sourcetrail - free and open-source interactive source explorer
ziranjuanchow/UE4-Plugin-Resources
A list of community resources for Slate, Graphs, and UE4 Plugin Development.
ziranjuanchow/UEComputeShader
UEComputeShader
ziranjuanchow/winamp
Iconic media player
ziranjuanchow/ZENO
A software tool based on Monte Carlo methods, ZENO computes material properties at nanoscale.
ziranjuanchow/zeno_addon_wizard
quick start for developing zeno-based projects
ziranjuanchow/zenoblend
Zeno Blender Addon (WIP)
ziranjuanchow/ZenonEngine
DirectX 11 and OpenGL open source 3D engine
ziranjuanchow/ZenoUnrealAddon
Zeno addon for the Unreal Engine(WIP)
ziranjuanchow/Zillum
CPU renderer
ziranjuanchow/ZillumGL
GLSL光线追踪 GLSL ray tracer
ziranjuanchow/ziranjuanchow.github.io
cgfantuan.github.com