/fast-mental-poker

An implementation of the fast mental poker algorithm in go

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Fast Mental Poker in Go

An implementation to a two-player version of the Fast Mental Poker protocol in Go, using secp256r1 and ristretto255.

Protocol Overview

The FMP protocol has the following operations:

  • (Preparation) A and B agrees on a randomized deck, i.e. hashing each card into a point on the curve that is indistinguishable from random points. Let the deck be ${A_i}$.
  • (Shuffle) A shuffles and (commutatively) encrypts the deck, and passes it to B. B does the same thing.
    • Suppose A's key pair is $(x_a, X_a)$. A generates a permutation $\pi_a$, and let the deck be $B_i := x_a\cdot A_{\pi_a(i)}$.
  • (Shuffle Verification) A uses interaction zero-knowledge proof (ZKP) to show B that $B_i$ is a shuffled encryption of $A_i$. Then B does symmetrically.
    • A runs $K$ rounds of ZKP. At $j$-th round, A shuffles and encrypts $B_i$ again with key $y_j$ and $\pi_j$, and commits the result. That is, $C_{j,i} := y_j\cdot B_{\pi_j(i)}$
    • B sends a random bit $e$ to A.
    • If $e=0$, A reveals $(y_j, \pi_j)$, which is the path from $B_i$ to $C_{j,i}$.
    • If $e=1$, A reveals $(y_jx_a, \pi_j\circ\pi_a)$, which is the path from $A_i$ to $C_{j,i}$.
  • (Drawing) Suppose A needs to draw a card $C$. A sends $h$ to B, lets B decrypts $C$ into $D$. And A decrypts the card $D$ and obtains a plain card $A_k$ for some $k$.
    • B needs to use non-interactive ZKP (NI-ZKP) to show that the decryption from $C$ to $D$ is correct. Which is, if the generator is $G$, showing the logarithm $X_b / G = C / D$.
    • This can be done with Chaum-Pedersen:
      • B randomly generates a key pair $k, k\cdot G$ and commits two points $R_1 := k\cdot G$ and $R_2 := k\cdot D$.
      • A randomly choose a number $c$ and gives it to B.
      • B computes $s := k - c\cdot x_b$ and gives $s$ to A.
      • A verifies that $R_1 = s\cdot G + c\cdot X_b$ and $R_2 = s\cdot D + c\cdot C$.
  • (Opening) A reveals $A_k$ and uses NI-ZKP to show that $X_a / G = D / A_k$. The process is the same as Drawing.

Performance Data

On my Mac (Quad-Core Intel Core i7) with 100 cards and $K=10$, the results are

  • ECC in binary
    • Preparation, Shuffle & Verification: 323ms
    • Drawing all 100 cards (total): 60ms
  • ECC in wasm (Edge)
    • Preparation, Shuffle & Verification: 12.2s
    • Drawing all 100 cards (total): 2.2s
  • Ristretto in binary
    • Preparation, Shuffle & Verification: 213ms
    • Drawing all 100 cards (total): 36ms
  • Ristretto in wasm (Edge)
    • Preparation, Shuffle & Verification: 2.3s
    • Drawing all 100 cards (total): 416ms